• fckreddit@lemmy.ml
    link
    fedilink
    arrow-up
    9
    ·
    3 months ago

    Problem is that Dragon’s dogma 2’a save system is pretty unpredictable. It’s autosave can be too aggressive where when you load a last save you might not be able to get out of a bad situation and Last Inn save might be from hours past so you can lose hours of progress, which can severely hamper the exploration. I feel like Inn save must instead be a Camp save, which would have been best of the both worlds.

    • hedgehog
      link
      fedilink
      arrow-up
      2
      ·
      3 months ago

      For me the problem is that it just feels like a poor imitation of the way it’s done in Dark Souls / Bloodborne / Elden Ring.