I think now is the best time to share it. Unfortunately we’re using it way more than we would like.
You must log in or # to comment.
I’d like to thank Unity for doing more for Godot than any other company in the space. Really great to see them supporting every other game engine
Exactly. It had made me realize that Godot actually exists, and I can switch to it instead of learning Unreal from scratch, which I was always putting off.
Unfortunately, the project we’ve been working on for the past 5 years is in Unity, but we don’t expect to make the threshold, so it’s not a big deal. But I’m never touching Unity for any new project ever again.