• Tebbie@lemmy.world
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    6 months ago

    Yeah, I don’t want ff off. it’s a challenge sometimes to not kill friendlies with a mortar or when they run in front of my line of fire. I think it fits the theme too well to not be part of the game.

    You would expect a lot of FF incidents from the minimal training helldiver’s get before being dropped.

    • AngryCommieKender@lemmy.world
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      6 months ago

      I haven’t played Helldivers, but I feel like that would be like turning off friendly fire in Mech Warrior Online. There’s a reason that you take penalties for shooting friendlies. That reason is rule #3, “always know what is behind your target.” or frequently in this case, in front of your target.

  • t_berium@lemmy.world
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    6 months ago

    I wouldn’t wanna play with anyone who thinks turning it off would be a good idea. Holy Helldiver, there are strange people out there!

    • ours@lemmy.world
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      6 months ago

      There are always people wanting to optimize the fun out of a game.

      It baffles me as well. The game isn’t called “Helldivers” because they drop in, everything is a doozy and it goes according to plan and they calmly extract. The potentially chaotic mechanics are a bit part of the charm.

  • Mister Neon@lemmy.world
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    6 months ago

    I threw down a 500KG bomb and my buddy marched right into it. That’s when I found out my mic had been muted for five minutes. I have never laughed and apologized so hard at the same time.

  • snooggums@midwest.social
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    6 months ago

    I think their approach to team killing is part of why the user base is so forgiving of team killing.

    It is included in the training and baked into the game play by having generous respawn limits. There are jokes about it baked into the promotional materials. Everyone expects to be team killed on accident, so people tend to assume any team killing is accidental. People who might otherwise team kill on purpose will either get their fill through accidents or will not get immediate reactions that feed their trolling.

    So by keeping the team killing in the game they have also defused a lot of possible trolling while also having people just accept it as part of the game, especially when non-player initiated features like turrets and backpacks are the worst offenders for team killing.

    Finding it funny is a great approach, kudos to the devs.

      • ours@lemmy.world
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        6 months ago

        The person who hasn’t done this is a damn liar.

        I say sorry for my blunder and reinforce my buds ASAP.

    • Adam@doomscroll.n8e.dev
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      6 months ago

      Tell that to the PS5 player who immediately booted me after he ran through my field of fire and died.

      I immediately re-enforced him too.

      Hard not to take it personally. feels bad man

      • PerogiBoi@lemmy.ca
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        6 months ago

        Last night I was the last survivor of my squad with no reinforcements left. I was trying to run to the evac shuttle. 3 giant bugs killed me, ending the mission. One guy told me to kill myself all in caps and to delete the game and he hopes I get banned and then they kicked me from the party. Not a super experience.

        • Mycatiskai@lemmy.ca
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          6 months ago

          You were all expendable, you succeeded in your mission but failed to extract. That is still a win.

    • Sabata11792@kbin.social
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      6 months ago

      I 100% will team kill my friends if its funny in the situation and expect it in return.

      The randos just can’t avoid walking into my mines and I feel bad about that one, but they do glow red.

    • xantoxis@lemmy.world
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      6 months ago

      I don’t like to team kill on purpose, but I do think it’s very funny to drop an orbital J U S T outside the range of my friends occasionally to keep them on their toes.

      Sometimes their toes are the only thing left of them.

      (It helps that I only play with IRL friends and only with VC so I can warn them. But you know how it goes, you don’t always hear the warning even over VC.)

  • xantoxis@lemmy.world
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    6 months ago

    Honestly it would be weird if you turned it off. Like a completely different game, and not as good. It’s integral to the gameplay. You gotta check where everyone is before you drop the bombs. Or maybe the situation is beyond that point, and you just need to kill some bugs and cross your fingers for the next life. That’s the game.

  • Drigo@sopuli.xyz
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    6 months ago

    I was about to throw an air strike the other day. But before I threw it, I got disconnected. And it dropped right where I stood and killed my 2 mates. Fuck that shit was funny, we all laughed so much

    • Sylvartas@lemmy.world
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      6 months ago

      I once got some sweet revenge on my friends because they wanted to prevent me from extracting for the laughs, so I ran at them with an airstrike ready in my hand. They melee’d me, knocking the stratagem out of my hands. And that eagle airstrike comes in fast

      10/10 would commit treason again

  • CryptidBestiary@lemmy.world
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    6 months ago

    Isn’t friendly fire one of the main selling points of the game? The satire of negligence and disregard for the lives of their forces from higher ups is/should be one of the themes of the game, imo

    • A_Union_of_Kobolds@lemmy.world
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      6 months ago

      That’s why I was so surprised when I got kicked last night after a single FF incident 25+ minutes into a mission

      I was finishing calling in something that ended with ➡️, which happens to also be the grenade button, which is what I unintentionally threw at the dude’s feet. He dies and I go back to orbit like that lol

    • Maalus@lemmy.world
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      6 months ago

      The game is made by the people who made Magica. Helldivers 1 was also full of friendly fire. Of course they stick to what works. Being careful around teammates is 50% of the gameplay, with the other 50% being what happens when someone throws a jellied gatling on a flat terrain when you are surrounded.

      • TheOakTree@lemm.ee
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        6 months ago

        I played some Magicka with my partner and they really enjoyed it, which is awesome because I remember cherishing that game when it was new.

        Somehow, it’s piqued their interest in Helldivers, which is a weird but welcome progression in my books.