• Fixed a an issue with a rare session crash during early startup of ELDEN RING
  • Fixed a general issue affecting all units on 3.6, and OLED units on 3.5, causing a slow memory leak during gameplay
  • Fixed a DSP firmware crash with previous 3.6 versions that could result in internal sound disappearing until next reboot
  • Improved responsiveness of session restart in case of session crashes caused by certain GPU errors
  • Fixed an issue that could cause videos to stutter in titles such as BlazBlue Centralfiction

Some pretty good fixes. Unfortunately you’ll need to be on the beta/preview channel to get them, but hopefully it won’t be long before they come to stable.

  • Water_Melon_boy@lemmy.zip
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    4 months ago

    The Elden Ring one actually isn’t so rare. It feels more like a 10%. Every time I boot up the game I half expect it to crash.

      • Fubarberry@sopuli.xyzOPM
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        4 months ago

        Elden Ring just updated a day ago for the DLC, and it introduced multiple issues. If you haven’t played a lot of sessions in the past day you probably wouldn’t have noticed the issue.

  • AutoPastry@sopuli.xyz
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    4 months ago

    I’m on Stable, but there must have been a hot fix. I’m able to play online now without the anti-cheat triggering

      • Fredy1422@lemmy.ml
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        4 months ago

        every time you insert a micro sd card that has games installed on it. it autamatically downloads shaders for said game and can lead to being low own internal storage space less than 1 GB (GiB). without the use of cryo utillities to clear that shader cache, it gets very annoying especially system updates, can potentially fail on reboot.

        • Fubarberry@sopuli.xyzOPM
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          4 months ago

          That does sound super annoying. There’s actually a Decky plugin that will let you delete the shader cache, might be worth using for the easier game-mode access.

      • Zoolander@lemmy.world
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        4 months ago

        It never connects on the first try when plugged into the Deck. I always have to plug/unplug the Power, USB, and HDMI cables to get it to switch over. This has been tried with multiple displays, multiple HDMI cables, and with Steam support. If you look on the Steam Community forums, this seems to be a common issue with some of the early Docks and Valve, for whatever reason, has no answers. I finally got them to replace it after nearly a year and only after the warranty is over so I have no idea if it was a defect or something else. Both Docks that we ordered have the same issues, though.

        • Fubarberry@sopuli.xyzOPM
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          4 months ago

          That was a common issue for me on an older build of steamOS, but I almost never have any issues with it anymore. Sorry to hear you’re still having issues with it.

          • Zoolander@lemmy.world
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            4 months ago

            So, just to be clear, you can plug in the Steam Deck into the Dock and it shows up on the display right away without having to power up/down, plug/unplug, or press any button combos to reset controllers or put it into storage mode? Do you plug it in powered on or off? Can you hot-plug while a game is running or no?

            I expected it to work more like the Switch where you plug it in and it switches displays but maybe my expectations are too high?

            • Defaced@lemmy.world
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              4 months ago

              I use an Anker USB hub with power delivery and it’s completely hot swappable, I would be incredibly surprised if the official dock wasn’t.

    • burghler@sh.itjust.works
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      4 months ago

      I had dock issues on release like the HDMI not picking up until I’ve unplugged and replugged the dock power cable but after a firmware update that auto ran it was resolved

      • Zoolander@lemmy.world
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        4 months ago

        I can’t even get the Dock to acknowledge that there’s a firmware update despite Valve support saying there are at least 2 newer versions. It has done 1 update in the time that I’ve owned it and no combination of their suggested unplu/plug/restart cycle causes it to start an update.

        • burghler@sh.itjust.works
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          4 months ago

          I wonder if theres a more explicit way to force the firmware update, like a usb stick with the update file? For me I just updated my deck via settings while plugged into the dock and it prompted about a firmware update being available. I’ve only had this prompt once though

    • lengau@midwest.social
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      4 months ago

      FWIW Plasma 5.27 works very well on Wayland with AMD GPUs. The fact that desktop mode uses x11 is probably not related to them still using Plasma 5. I would guess once KDE announces an LTS version of Plasma 6 (possibly as early as 6.2?) they’ll upgrade Steam OS to that.

    • Fubarberry@sopuli.xyzOPM
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      4 months ago

      Assuming it still works, you can always startup desktop mode nested within game mode, and that will have it running through Wayland.

    • Defaced@lemmy.world
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      4 months ago

      If they upgraded to Wayland they would have to rework their streaming protocol to function with Wayland and probably several other things need to be reworked. I use plasma 6 with Wayland on my endeavor install, but I still can’t use discord streaming or steam in home streaming without problems. The x11 to Wayland video bridge by the kde devs isn’t even updated to work properly.

  • AutoTL;DR@lemmings.worldB
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    4 months ago

    This is the best summary I could come up with:


    Valve has launched another small update for the Steam Deck with SteamOS 3.6.6 Preview now available for testing which may be essential if you’re playing ELDEN RING.

    Fixed a an issue with a rare session crash during early startup of ELDEN RING

    Fixed a general issue affecting all units on 3.6, and OLED units on 3.5, causing a slow memory leak during gameplay

    Fixed a DSP firmware crash with previous 3.6 versions that could result in internal sound disappearing until next reboot

    Fixed an issue that could cause videos to stutter in titles such as BlazBlue Centralfiction

    Great to see so many fixes coming in, SteamOS 3.6 is starting to shape up quite nicely now!


    The original article contains 170 words, the summary contains 115 words. Saved 32%. I’m a bot and I’m open source!