London based software development consultant

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  • 118 Comments
Joined 8 months ago
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Cake day: September 29th, 2025

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  • That is a good question. The beauty of the web is that readers can control their experience, be it with ad blockers, increasing the font-size, reader mode, or even changing the whole experience with user style sheets or Greasemonkey. This doesn’t mean it’s a waste of time to bother with pretty designs. People should build websites that they’re proud of, and accept that people might override their design with one better suited to their needs or taste.






  • Agreed though the article has this disclaimer:

    Before we dive into the code, I think it’s worth pointing out that the goal is largely to be immersive and expose some lore. I think this design and effect fit because of the theme and because it’s not for critical content. My point is that it’s just an aesthetic component for a game that makes this acceptable — I don’t think this is necessarily a good user experience for your every day website where there are stakes.





  • I have noticed the repository lacks CONTRIBUTING.md. If you want to set some rules about contributing, I would have added them there, instead of creating a Markdown file specific for agents. I’m very much of the philosophy that you should write documentation for humans, which has the added bonus that it will also be consumed by agents.