The success of the Dungeons & Dragons RPG has kicked off a fiery debate about game development, AAA costs, and players’ expectations

  • jjjalljs
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    1 year ago

    If fewer players would buy the shitty games, and stop buying the battle passes and mtx, they would stop selling them. It’s all about profit.

    What do you think would have happened if Overwatch 2 launched and had a consistent player count of zero?

    But it seems that a lot of people don’t care as much as I want them to, and a lot of people have less self control than a toddler. Little will change.

    • ampersandrew@kbin.social
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      1 year ago

      Enough people have left Overwatch 2 that they’ve resorted to putting it on Steam. Perhaps it’s not happening on the timeline we would like, but people do seem to be tiring of live service nonsense.

        • ampersandrew@kbin.social
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          1 year ago

          It hasn’t stopped the game from being in the top 25 most played on Steam though. And I’ll bet that number is disappointing to Blizzard too, but I’m going to guess a large number of those people leaving negative reviews are still playing the game, which doesn’t help.

    • Xenxs@lemm.ee
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      1 year ago

      Exactly what you said. Most devs know they’re not putting out high quality games but the money flows in and that’s what they’re told to design.

    • terny@lemmy.ml
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      1 year ago

      Those games make money on whale players. People who spend thousands of dollars.

        • ampersandrew@kbin.social
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          1 year ago

          I know I’m preaching to the choir, BlahajEnjoyer, but for anyone else reading this, this is why it’s important to also not play these sorts of games in addition to not spending money on them, if stopping any of this is important to you.