BigFig@lemmy.worldM to Dungeons and Dragons@lemmy.world · 2 years ago[Polygon] D&D’s next iteration needs to keep things simple, toowww.polygon.comexternal-linkmessage-square10linkfedilinkarrow-up148arrow-down17
arrow-up141arrow-down1external-link[Polygon] D&D’s next iteration needs to keep things simple, toowww.polygon.comBigFig@lemmy.worldM to Dungeons and Dragons@lemmy.world · 2 years agomessage-square10linkfedilink
minus-squareAtlas48linkfedilinkarrow-up1·2 years agoPersonally, the “rulings not rules” approach has always worked for me.
Personally, the “rulings not rules” approach has always worked for me.