I’ve written simple rules for generating a hex map, either in advance or on the fly (which works particularly well for solo play). The generator uses a simple system for taking adjacent hexes into account to avoid being totally random. Feel free to let me know if you have any feedback.

  • EnforsOPM
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    5 days ago

    Ah! I’m glad you liked it, thanks! :-) I’m currently working on a sort of different version for it, more specifically for solo play. It’s based around the idea that you don’t pre-generate NPC personalities, but instead they are generated bit by bit as you interact (read: get to know) the NPC. It also has optional support for NPCs falling in love with PCs if they end up being compatible, and some simple rules four courting / dating.