This is an old topic, but I’m curious what a more recent assessment for the ultimate support build would be in D&D5e.

Previously, Treantmonk has pushed the idea of the ‘God Wizard’ who is built around spells that shut down enemies and empowers allies. Area control, vision control, area denial, and the odd buff to assist allies.

However since his build was popularlized, there have been a number of fascinating subclasses that are built around support, specifically between bards and druids. With that in mind, what are the best support builds? These are builds that help win the fight without dealing any damage, preferably

  • Flushmaster
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    1 year ago

    It depends on how you define “support” as well as what sort of circumstance you’re fighting in. If you’re talking about healing, condition removal, and damage itigation the original support class (cleric) can still be extremely effective. Grave and Twilight domains are very good at this, but the “vanilla” Life domain also consistently puts out a bunch of healing while being able to act as a backup tank. Clerics also have the spell versatility to throw out some clutch damage spells at just about any level when not using their support abilities. I used to play in a group with a Life cleric and a Shepherd Druid; between the two there was so much healing that we weren’t really ever afraid of going down as long as we didn’t really mess up and the cleric’s spells and druid’s summons could still control the flow of combat and deal their share of damage.