Getting into DCSS a lot recently. Still just running Minotaur Berserker with the furthest I’ve made it being the 10th floor aha.

Regardless, really enjoying it and wondering if others have any other recommendations. I tried ToME4 and just felt overwhelmed and wasn’t enjoying myself too much.

Have my eyes of Caves of Qud as well. Love the more “literary” aspect to it (even though I know it’s often nonsense), and the atmosphere/setting. Seems to be highly regarded overall though. Wondering if I should buy it and play alongside DCSS.

    • bankimu@lemm.ee
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      I don’t think anyone should play anything other than Hades.

      Until Hades 2 is released, that is.

    • Venutian Spring@lemmy.fmhy.ml
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      I’m so in love with this game it’s not even funny. Hated it the first time I played it on Xbox, got it on my steam deck and can’t put it down.

  • Mummelpuffin@beehaw.org
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    COGMIND.

    COGMIND COGMIND COGMIND.

    Cogmind is legitimately the most underrated “real” roguelike around. Everyone knows about CDDA and Caves of Qud or whatever, I never see anyone talk about Cogmind. It’s such a rabbit hole both gameplay and actually story-wise (because yeah, it actually has a story, despite being a traditional roguelike) that I can’t help but wonder how the hell it’s developer keeps going.

    They have a blog where they talk about the game. It’s borderline obsessive.

    If I look at any one aspect of it closely I inevitably end up going “wait, what the hell?” because it goes farther than I expected. In-game computer terminals, the way word of your presence travels throughout the caverns you’re in, each tile actually being a 3x3 space which affects how much “cover” you have… playing for quite a few hours before meeting other truly sentient robots and realizing that oh, there’s, like, lore. A lot of it.

    • 0U714W@slrpnk.net
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      COGMIND is, hands-down, the most beautiful Roguelike game I have ever enjoyed. I recommend this game as well! God, I wish it had a mobile port.

  • Nyoelle@beehaw.org
    link
    fedilink
    arrow-up
    3
    ·
    1 year ago

    CoQ is indeed a quality game, that I would recommend. Another one, if you are interested in sci-fi, Cogmind. It has pretty amazing graphics, even if you use ASCII style.

    CDDA, is fun sci-fi post-apocalypse, with zombies. But its complex. But real fun.

  • tochee@aussie.zone
    link
    fedilink
    arrow-up
    3
    ·
    1 year ago

    Man I’m sad we don’t have an /r/roguelikes here. Discussion of the genre has been clobbered by the much more popular roguelites and it was nice to have a forum focused on traditional roguelikes. There’s a discord but it’s not the same.

    Some lesser known ones that I think are quite cool:

    Shadow of the Wyrm, open world fantasy with a nice vibe.

    Dawn of the Mexica, quite brutal lethal combat with an uncommon setting.

    Forays into Norrendrin, traditional dungeon crawler setting with distilled gameplay systems. Brogue-adjacent.

    The Ground Gives Way, also a traditional dungeon crawler but with a really interesting fatigue-based equipment system and non lethal combat options. Cool item effects and stuff.

    Lost Flame, if dark souls was a roguelike. Quite involved combat where attacks are telegraphed and you can dodge them, use abilities for movement etc. Great atmosphere.

  • LiquorFan@pathfinder.social
    link
    fedilink
    arrow-up
    3
    ·
    1 year ago

    Dwarf Fortress and Cataclysm Dark Days Ahead/Bright Nights are the obvious recommendations I have, though they are more managing/survival games than a classic roguelike.

    One that I come back every now and then and don’t see recommended often is Prospector, it’s about exploring space.

    Also I try NetHack every three or four years but I can’t make it hold my attention long enough to learn it.

  • rfel@beehaw.org
    link
    fedilink
    arrow-up
    3
    ·
    1 year ago

    I highly recommend OneBit Adventure. It is available on mobile and Steam. The last time I checked it is still in active development, So you will see new features and improvements frequently.

  • Madsuperninja@beehaw.org
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    I didn’t see anyone recommend in the comments, but I very much enjoyed Dreamscaper. It has a nice story revolving around the main character confronting hwr psychological issues in the world of her dreams. Combat is fun, slower paced and a little more tactical than most.

    Also, fwiw, I’m not generally a roguelike fan, but I liked this one. Whether that makes you more or less likely to take my recommendation is up to you lol.

  • Felix@feddit.de
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    Enter the Gungeon is fun if you like bullet hell And Spelunky 1 and 2 are nice if you want a roguelike as a jump’n’run Although if you want to play Spelunky, definitely start with the first game. The second game is more difficult and more complex.

    • _bug0ut@beehaw.org
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      I hate bullet hell games and I still absolutely adore Gungeon. I’ve got probably a few hundred hours in it and I still have never been able to beat it once, though.

  • Inspectigator@beehaw.org
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    Holy god, I never thought I’d see someone else mention DCSS in the wild!! I used to play that a bunch about a year or so ago. Truth be told, I kind of miss it once in a while. Devilishly hard, but I did manage to break into Hell once. Even killed one of the pandemonium lords.

    Shit… I might start playing again.

  • TaldenNZ@lemmy.nz
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    I poured way too much time into Rogue, Moria, Angband and Zangband back in the day… Sad to see Zangband completely disappeared - no idea if there’s a similar flavour floating around.

    Played a couple of newer more graphical (and probably better balanced games) but I actually found them less engaging.

    My son was madly into Shattered Pixel Dungeon for a while.

  • GeekyOnion@beehaw.org
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    I tend to play a lot of the old text-tile games that I cut my teeth on back starting with Angband. Any of those variants are enjoyable, but I pretty much stick to Zangband (Angband adding in the work of Zelazny) and frogcomposband (It’s a mouthfull, but FUN).