Hoping to make this a discussion/brainstorming thread.
I hit level 20 and noticed that I had accumulated a healthy supply of random crafting items, so I decided to go into manufacturing. I set up my initial base on Sirius 3-B, and started expanding to other moons throughout the system, but I’m not sure what I should be manufacturing.
I’ve invested pretty heavily into my weapon and spacesuit design skills, but I’ve only got two points into outpost construction; I can set up simple and commercial fabricator/extractors, but I’m not sure what I’ll need down the line. Any advice or suggestions from veteran Outpost builders?
Well, I enjoy them, and enjoyment is the point of me playing this game. If you like things like Minecraft or Terraria/Starbound/the building portions of Valheim, then you can find enjoyment in outpost construction. Otherwise, you might like it as a way to make resources or a way to store things and have a living space without resorting to a ship that you’re locked to because any other ship not made to accommodate all of your crap and need for workstations won’t do.
The pros are not purely creative, but that is a pro if you’re into that. Every game has parts that some people will like and others won’t like, just because you think sandbox elements have no point by definition doesn’t mean someone like me won’t enjoy noodling around in Garry’s Mod without any mechanical incentive. Exploring the mechanical space of a game and creating just to create can be fun. Not for everyone, but it can be in its own right.
This is a tautology.
Regardless, I feel like you’re arguing to defend the honor of sandbox elements when I’m not attacking sandbox elements. I said they’re fun for those who enjoy them. You said you enjoy them. We are in agreement.
You said they had no point, they are saying the point is to have fun
That’s a stupid thing to say. Obviously, it’'s a video game, everything is in there to have fun with.