alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 年前Don't worry, Mass Effect 5 is totally fine, EA reassures as BioWare downsizes, moving 'many' employees to other studioswww.pcgamer.comexternal-linkmessage-square22linkfedilinkarrow-up1169arrow-down15
arrow-up1164arrow-down1external-linkDon't worry, Mass Effect 5 is totally fine, EA reassures as BioWare downsizes, moving 'many' employees to other studioswww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 年前message-square22linkfedilink
minus-squareILikeBoobies@lemmy.calinkfedilinkEnglisharrow-up5arrow-down1·2 年前It’s pretty normal to need more people at the start of development than at the end
minus-squareDidros@beehaw.orglinkfedilinkEnglisharrow-up1·2 年前…I’m no expert, but I’m pretty sure it’s the opposite
minus-squareILikeBoobies@lemmy.calinkfedilinkEnglisharrow-up2·2 年前Why do you think that? As an example, the art should be finished in time for the level designers to add it to their levels
It’s pretty normal to need more people at the start of development than at the end
…I’m no expert, but I’m pretty sure it’s the opposite
Why do you think that?
As an example, the art should be finished in time for the level designers to add it to their levels