Dungeon3D is a virtual tabletop program designed to work with any and all TTRPG or world building needs. It is compatible with DnD, Pathfinder, you name it, as long as you have the desire to create.

Maps Dungeon3D allows the DM to build an endless assortment of personalized maps. The maps can either be hex or tile, and are grid-based to allow you to use them in real time, taking movement into account. Tiles can be easily changed to different textures, including a moving water texture to create ocean, beach, river, etc scenes. You can raise and lower tiles to allow interesting height changes to your landscape, and can optionally build terrain and structures using a voxel-based system. Grids can be as small as a tiny room, or as vast as 100x100 tiles to create entire city areas.

Objects There are absolutely tons of objects you can place to build your map up. Houses and taverns, light posts, trees and bushes, benches and crates and boardwalks. Really, the only limit is what you can imagine. Aside from these basic items, there are FX objects. These are unique items with added features, like a burning campfire with real fire, or magic tokens you can use to mark a circle of flame or whatever else. All objects can be scaled to whatever size you like.

Modular Building Aside from the prefab objects, you can build your own structures. There are an assortment of modular walls and assets that can be used to create maze-like dungeons or that one house you envision so perfectly in your mind. The textures of the walls can even be changed to suit your preference. Blocks of different shapes can be combined to make an endless array of structures and terrain.

Avatars There are numerous character bases that can be used either for NPCs or the players themselves. Demons, wolves, humanoid warriors or casters and so on. These are fairly simple bases to allow you as much versatility as you like. They can be given names (which everyone can see), as well as a full list of customizable conditions (such as staggered or dazed, so on), and optionally, track the health of that character. Every single avatar can be given their own unique skin, clothes, hair and eye color (assuming they have such features), as well as weapons. You can even simply select a character and hit the ‘Animate’ button to have it play a cool animation, right there in the midst of battle. If an avatar is marked ‘dead’, they’ll play a nice little death animation, too.

Dice Rolling Dungeon3D has a built-in dice rolling system. Pick how many dice, what kind, and whatever bonus. The system can even account for negatives. So for example, you can easily roll 3D6 + 5 (or -5) with the click of a button. Everyone will see the roll.

Initiative Tracker The system also has a customizable initiative tracker which can automatically sort initiative. You can even keep DM notes in it! This is something only the DM has access to.

Network Built to run on the Steam network, all you need to join an online game is a Steam account. Just click ‘host’ to start a game up, or ‘search’ to look for a game to join. DM is always the host, and has full control over who can play and what they can do.

Real-Time Map Saves Maps can either be built offline or during gameplay. Any change to a map is always saved, regardless online or offline. If your map has changed during gameplay as the players have gone about their campaign, the next time you load it, everything will be precisely where you left off.

We’ve just joined the ttrpg network and we’re looking to talk with other ttrpg gamers about Dungeon3D. We’re passionate gamers ourselves with a group who’s been playing together for 6 years, and we’ve built this as an app meant to cover as much as we can for a universal virtual tabletop. We’d love to hear from you. You are also welcome to join our Discord!