BlueTemplar@sh.itjust.works to Rimworld@lemmy.worldEnglish · 11 months ago[Feature] We should also be able to assign recreation foods as drugsludeon.comexternal-linkmessage-square11fedilinkarrow-up113arrow-down10
arrow-up113arrow-down1external-link[Feature] We should also be able to assign recreation foods as drugsludeon.comBlueTemplar@sh.itjust.works to Rimworld@lemmy.worldEnglish · 11 months agomessage-square11fedilink
minus-squareTheVillageGuy@rimworld.galleryMlinkfedilinkarrow-up1·11 months agoRaids stop being a threat? Are you playing at max custom difficulty level on Cassandra?
minus-squareInquisitiveApathy@lemm.eelinkfedilinkEnglisharrow-up1·11 months agoGenerally Randy on standard Losing is Fun difficulty. Once you’ve got a full killbox and fully equipped pawns unless you get a weird combination of threats most raids do end up being fairly trivial.
minus-squareTheVillageGuy@rimworld.galleryMlinkfedilinkarrow-up2·edit-211 months agoTry my devilsteel mod, it makes surviving end-games at higher difficulty levels levels possible
Raids stop being a threat? Are you playing at max custom difficulty level on Cassandra?
Generally Randy on standard Losing is Fun difficulty. Once you’ve got a full killbox and fully equipped pawns unless you get a weird combination of threats most raids do end up being fairly trivial.
Try my devilsteel mod, it makes surviving end-games at higher difficulty levels levels possible