Hello. Idk where to post this idea, I have no idea about game engines or game development, and I am also not creative so this might already exist.
But it’d be cool to have a game based on anxiety in the style of the Simpson’s arcade game. You have to go shopping with a grocery list, and before you enter you have to fight off kids selling candy bars, people asking to sign petitions, people trying to convert you you their religion. Then once you’re inside you have to fight off kids running loose, slow grandma’s, apathetic workers who get in your way etc. Then the items are hard to find or they are always changing locations.
The goal is just to get your grocery shopping done, or other everyday outside tasks that are made difficult by anxiety.
Cool, thanks for your time and reading this far.
Have a countdown appear at a random time with no indication of what it refers to and how to deal with it. Add in a buzzer at the end and then just continue on as normal.
I love this idea. Add in a stress meter that’s just fluctuating to full the entire time and causes the screen to get slightly blurry, but still basically 100% no impact.