• entropicdrift@lemmy.sdf.org
      link
      fedilink
      arrow-up
      92
      ·
      10 months ago

      Metagaming Bob is implied to be a player who metagames, so they intentionally use game knowledge to improve their odds of winning. If for instance they were to fail an insight check, they would choose to break character and act suspicious of the person who they failed insight on, even if their character should have no reason to suspect them.

      • Norgur@kbin.social
        link
        fedilink
        arrow-up
        57
        arrow-down
        1
        ·
        10 months ago

        So they’ll end up with a inconsistent mess of a character whose illogical scrapheap of descisions had “win the thing I wanna do” as their sole background?

          • Neato
            link
            fedilink
            English
            arrow-up
            2
            ·
            10 months ago

            Jeez. The Travis hate has migrated here, too.

            • Rai@lemmy.dbzer0.com
              link
              fedilink
              arrow-up
              2
              ·
              10 months ago

              One of the characters from the DnD-esque storytelling podcast “The Adventure Zone.” He metagames the whole time and fudges the heck out of his rolls.

              I really enjoyed the podcast (the first section, Balance) but on a relisten, they’re definitely not actually playing and he fudges tons of rolls.

              • jounniy
                link
                fedilink
                arrow-up
                2
                ·
                10 months ago

                So he’s pretending and his companions don’t notice, or they all are?

                • Rai@lemmy.dbzer0.com
                  link
                  fedilink
                  arrow-up
                  2
                  ·
                  10 months ago

                  It’s weird, there’s four of them and they’re mostly remote. So nobody sees his rolls.

                  It’s honestly an excellent story, I really loved it. But it’s so tough to listen to again after realizing this, it’s very distracting.

      • Mango@lemmy.world
        link
        fedilink
        arrow-up
        28
        ·
        10 months ago

        Ooohhhh, so not seeing their own roll they just get into that doesn’t indicate if they failed?

        • ericbomb@lemmy.world
          link
          fedilink
          arrow-up
          27
          ·
          10 months ago

          Also for charm/illusion spells.

          If he knows he got a 2 on a wisdom saving throw, then something crazy happens, he will probably assume it’s an illusion or something.

      • Lev_Astov@lemmy.world
        link
        fedilink
        arrow-up
        3
        ·
        10 months ago

        Put that way, it sounds like blind rolls are the only way that sort of thing should be done. I like it!

    • Tolookah@discuss.tchncs.de
      link
      fedilink
      arrow-up
      2
      ·
      10 months ago

      When a metagamer knows if the bluff is a bluff, they tend to act like the PC knows it’s a bluff, even if it wasn’t. (As an Example)