🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 3 个月前Anon likes Mariosh.itjust.worksimagemessage-square96linkfedilinkarrow-up1474arrow-down119
arrow-up1455arrow-down1imageAnon likes Mariosh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 3 个月前message-square96linkfedilink
minus-squarecdf12345@lemmy.ziplinkfedilinkarrow-up5·3 个月前Also the reason why everything on N64 were just shaded polygons (to save space) and in the PlayStation it was all texture mapped
Also the reason why everything on N64 were just shaded polygons (to save space) and in the PlayStation it was all texture mapped