• Die4Ever@programming.dev
    link
    fedilink
    arrow-up
    6
    ·
    5 months ago

    During the July-December period, Embracer said the number of gaming projects it had in the works fell from 153 to 124, according to VGC. Total headcount was cut by 8%, or 1,387 jobs. These cuts includes 871 game developers at internal studios, 264 at external studios, and 252 internal staff working on game projects as non-developers.

    Wow that’s a lot of in progress games

    • paultimate14@lemmy.world
      link
      fedilink
      arrow-up
      8
      ·
      5 months ago

      They own over 76 studios, most of which I’ve never heard of and a lot don’t even have Wikipedia lages. Just speculating without taking the time to do proper research, my guess is there are some mobile games included.

    • ThrowawayOnLemmy@lemmy.world
      link
      fedilink
      arrow-up
      6
      ·
      edit-2
      5 months ago

      The problem was they bought too many game companies too fast, and now they can’t afford to develop all this stuff at the same time.

      It was a bad business decision by leadership, and now the grunts will pay for it.