Rheinish@lemmy.world to Games@lemmy.worldEnglish · 2 days agoCapcom aims to enhance its propriety RE Engine with AI to accelerate efficiency in QA, debugging, and data processingwww.gamesindustry.bizexternal-linkmessage-square17linkfedilinkarrow-up151arrow-down16
arrow-up145arrow-down1external-linkCapcom aims to enhance its propriety RE Engine with AI to accelerate efficiency in QA, debugging, and data processingwww.gamesindustry.bizRheinish@lemmy.world to Games@lemmy.worldEnglish · 2 days agomessage-square17linkfedilink
minus-squareOrion the Elder@lemmy.worldlinkfedilinkEnglisharrow-up20arrow-down2·2 days ago“Accelerate efficiency”, i.e. make things cheaper, not make things better. I fully expect more bugs to filter through as a result.
minus-squareklankin@piefed.calinkfedilinkEnglisharrow-up8arrow-down1·2 days agoI mean 9x increase in bugs for a 10x decrease in QA cost is an increase in efficiency. Hell, fire the whole department and unlock infinite efficiency.
“Accelerate efficiency”, i.e. make things cheaper, not make things better. I fully expect more bugs to filter through as a result.
I mean 9x increase in bugs for a 10x decrease in QA cost is an increase in efficiency.
Hell, fire the whole department and unlock infinite efficiency.