The games were pirated, but the joy wasn’t

I’m 27 years old, and I grew up in a small town in China. When I was a kid, information didn’t travel very fast. By the time kids in big cities were already playing PS2 or even PS3, I hadn’t even heard of those consoles.

Back then, China had a ban on game consoles, so official consoles were hard to come by. Most players could only get their hands on gray-market imports or clone machines. Many parents also worried that gaming would hurt their kids’ studies. That’s partly why devices like the 小霸王学习机 / Subor Learning Machine became so popular: they were sold as “learning machines” to reassure parents, even though many kids mainly used them to play games. My parents were relatively open-minded, though—they even played with me sometimes. In a way, I was lucky.

The story starts with a repaired clone FC console.

(Image from the internet. Copyright belongs to the original author.)

A Clone FC Console Made Me Popular in My Class

When I was in primary school, my older brother’s clone FC console broke. My dad fixed it and brought it home. The games were in color, and I could swap cartridges to play different titles. That felt amazing to me. My dad was into audio and video gear, so he also had a VCD player and a DVD player. Some of them could even run FC games.

There was a VCD disc that wasn’t an official Nintendo product. We called it “VCD 300 in 1.” I learned about it from a female classmate. Her family had one, and for a while, she became quite popular in class because of it. Later, I asked my dad to buy one too. If I remember correctly, it cost less than 50 CNY, or about 7 USD, and came with two controllers. The games on it were mostly mediocre.

To become the most popular kid in class, I used my pocket money to buy some pirated FC cartridges. It worked. My friends started coming to my house to play. Even if kids in the city were already playing PS3, our old machine still brought everyone together.

That female classmate often came over to play with me too. She had a console at home, but she still played very nervously.

Some Shared Memories

There was something called the “Subor Learning Machine.” It was basically an FC clone with a keyboard attached. It was a product of the 1990s. By that time, the FC was already near the end of its life, and Nintendo found it very hard to fight cross-border lawsuits, so this kind of device existed because of China’s special market situation. The advertising was everywhere. Duan Yongping hired Jackie Chan as the spokesperson, and the ads ran on CCTV. The slogan was “learning machine.” Parents saw it and thought, “Jackie Chan endorses it, it’s on national TV, it must be good.” After they bought it home, the kids used it to play Contra, while the parents thought they were learning programming.

To be fair, some players really did learn basic coding from the BASIC programming feature built into these learning machines. Later, when they got computers, they naturally moved toward programming careers. Accidental success.

We played a lot of “4-in-1” and “99-in-1” cartridges. The 4-in-1 ones usually had good games. The 99-in-1 ones had many repeated titles and some low-quality filler. I was definitely fooled by those as a kid. They were pirated anyway, usually no more than 10 CNY, or about 1.40 USD, each. The cartridges were yellow, not gray, and they had no manuals or proper boxes. Many things that overseas players took for granted as basic game knowledge, we only learned online after growing up. We had plenty of misunderstandings and got scammed more than once.

Back then, we didn’t have the chance to play complete versions, and we didn’t even know what the official releases looked like.

I’m not very knowledgeable about hardware, so the following is based on online explanations:

When we opened cartridges as kids, some had a neat square black chip block inside, while others had an irregular blob of black epoxy. The square block was a separate SOP/DIP chip with pins. It could be soldered and replaced, so broken cartridges could sometimes be repaired. The black blob was a COB “chip-on-board” package. The bare chip die was directly bonded to the circuit board and covered with black epoxy resin. It was cheaper and smaller, but sensitive to moisture, heat, and vibration. Once it broke, it basically couldn’t be repaired by replacing a single chip.

Pirate publishers loved riding on the fame of Contra and Super Mario Bros. the most.

Contra was so popular that as long as a game had characters with guns and supported two players, pirate publishers would label it as Contra. A game set on water became “Water Contra.” One set in the sky became “Air Contra.” A sci-fi themed one became “Star Contra.” Sometimes the same game just started at a different stage and got labeled “Contra 7” or “Contra 8.” When I grew up, I learned that those so-called Contra sequels were actually different games. The water one was The Last Mission, the sky one was Final Mission, and the sci-fi one was Raf World. They had nothing to do with the real Contra.

The pirate publishers were even more ridiculous with Super Mario Bros. A game where the character shot energy waves was called “Mario 10.” A platformer where the hero carried a staff was “Mario 14.” A game that started with riding a dragon and receiving items was “Mario 11.” Even a racing game got reskinned into Mario riding a motorcycle. Later I learned the real titles were Jackie Chan’s Action Kung Fu, Ganbare Goemon Gaiden 3, Takahashi Meijin no Bōken Jima III, and Top Racer. None of them had anything to do with the plumber.

I thought I would get to play many different Contra games, but in the end I only really had one.

There was a pirated cartridge that claimed to contain many “Contra” games. In reality, it only had Contra 1 or Contra 2 for the FC. The rest just changed stages, bullets, and the number of lives. It cost about the same as a 4-in-1 cartridge, sometimes a bit more. Some versions even cut content, removing Stage 2 and Stage 4 from Contra 1. I guess it was to save costs. That kind of thing was common on cheaper cartridges.

Contra 1’s “Underwater Eight Stages.”

This was a well-known urban legend among Chinese players. Some people said that in Stage 6, if you jumped into an enemy that looked like a frog’s mouth, you could enter a hidden area. Others said that falling down in Stage 7 wouldn’t kill you, but would instead send you into a blue ocean stage. The internet wasn’t widespread back then, so many kids firmly believed it was real. In truth, it was mostly a graphical glitch or bug, not an actual hidden stage.

In 2016, a Chinese video creator found that the closest thing to this “Underwater Eight Stages” was actually the MSX2 version of Contra. It had 19 stages, and after defeating the Stage 8 boss, you entered an underground or underwater area. But that was not part of the FC version.

Looking back, I treat it as a simple childhood memory. I don’t regret trying to find a stage that didn’t exist. Later, Konami recreated the “Underwater Eight Stages” map in the mobile game Contra: Return, and some fans also made their own ROM hacks based on what they imagined the underwater stages would be like. It turned into a pretty interesting story.

The Rise and Fall of Foreign Technology

During the FC era, there were very few Chinese-made games. Foreign Technology was like an enlightenment for many Chinese players. It wasn’t Nintendo, and it wasn’t a console maker like Subor. It was more like a strange presence in China’s 1990s FC Chinese-game market.

It made locally themed games such as Tunnel Warfare, Lin Zexu’s Opium Ban, and Legend of the Twin Moons. It also made rarer types like Chu-Han Contention and Jia-A Chinese Football Club Manager. But most of the time, it modified existing games: turning Contra into Super War Soul, shrinking Phantasy Star IV into Alien Warrior, and even trying to cram PC games like Resident Evil, Commandos, and Heroes of Might and Magic into the FC.

As kids, we didn’t really understand copyright. The cartridge covers just looked impressive. Later I realized it once called itself “China’s Nintendo,” but never became Nintendo. Many of its games were rough, yet they still brought many children into stories and adventures. Due to copyright issues and market changes, Foreign Technology, which once had real strength, eventually shifted to other fields. It’s a bit regrettable.

When the Arcade Hit King of Fighters Met Pirated FC Publishers

During the arcade era, King of Fighters was a major IP. I couldn’t remember the inputs as a kid, so I just mashed buttons. One day, I saw a very “special” pirated FC cartridge with King of Fighters characters on the label. I thought I could finally play a game at that level at home, but the result shocked me in a different way.

The character sprites were poor, often using only one color. The saturation looked off. The controls felt bad, and the game had no depth. My opponent and I moved in exaggerated ways, and it became visually tiring. Street Fighter also got pirated, but those versions were better than the fake King of Fighters. At least they could be played as actual games, even if the sound effects were terrible.

There are still many more pirated FC stories, such as pirated arcade machines, the Xin Tian Li VCD, and how I later encountered official consoles. I’ll continue writing later.

Did you buy any especially bad or memorable game cartridges as a kid? Were there any game rumors you firmly believed as a child, only to realize later they were misunderstandings? Feel free to share.

While writing this, I looked up some information and found an interesting contrast: the pirated FC cartridges that felt cheap, rough,

  • The Ramen Dutchman
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    9 hours ago

    Despite not growing up there I completely recognise one thing: The odd video game rumours on the school grounds before the internet was wide spread!

    How many different fake ways did we believe one could find Mew in Pokémon RGBY, I wonder?

    • xvapx@lemmy.world
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      8 hours ago

      In my school we were all convinced of the one about moving the truck where the S.S.Anne, because there actually was a “secret” zone.
      Of course that existed just to not break the game, but we spent hours and hours trying to move that truck, lol.

  • sakphul@discuss.tchncs.de
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    11 hours ago

    Very interesting to read. Thanks for sharing!

    Nice to read something from different cultures and their experiences.

    I remember me and my cousins going to Asian markets in poland (right after the border from Germany). Parents wanted to buy cheap clothes for kids. But we were hooked on the pirated PS1 games available everywhere! Most of them did run just fine (requiring a modded PS1 of course) but some where kinda janky. Like this wrestling game that was only in French and we did not understand a thing…

  • Strider@lemmy.world
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    12 hours ago

    Quality post. Thank you.

    I only had a regular life with an European NES in Germany, but if you want to know anything please ask!

    From our perspective that story is very interesting, although we are aware of clone consoles and games and they have a very special reputation to say the least 😁. Germanys connection to those shadier things mostly swept over from eastern Europe as far as I could see.

    How did using the basic work? I only know the standard NES/FC behaviour. Was there a menu, or just start without module to get into basic? Etc

  • 「黃家駒 Wong Ka Kui」@piefed.ca
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    16 hours ago

    I also lived in china (Guangzhou 廣州) from birth till when i was 8, and we had games on DVD discs that a portable dvd player could read from and the games would appear on the screen, so you hook it up to the tv and controllers and its a ghetto bootleg gaming system.

    Unfortunately the thing broke withing a few years of immigrating to the us. I think its either in a pile of stuff in the basement or just thrown away when we later moved again. All that remains is memories.

    I do remember cartdridges, vaguely, but um yeah the hippocampus is not very developed at a young age. But yeah I do know the “blow on the cartridge” thing.

    There were two controllers, and one of them got mushy buttons so of course my older brother made me use that one, lol.

    Some of the games I remember from memory, i tried looking it up but couldn’t even find info on it, possible just a thing unique to China? Like it would sounds so bizzare to even try to describe the games. But yea kirby and mario games I do remember, althought the actual old memory is like 5% of my brain by now, watching people play it on youtube consists of most of my memories of mario games

    My family of origin was probably one of the few unique ones, my older brother didnt have to find a playmate cuz my mother gifted him one, that being me, cuz she ignored one child policy and gave birth to me. (Yes that was actually one of her reasoning as to why she gave birth to me, so “咁哥哥有伴” so my older brother has someone to play with.) So two player games were a thing, not that I remember, but we did play some two player games in the us on a potato laptop until eventually we drifted apart cuz of… you know, the typical sibling issues, fighting…

    This was circa 2000 to 2010s, we had no internet in our area of Guangzhou.

    Feel free to ask questions, I feel like questions are the best way to probe deeper memories to resurface.

    It was like a past life long long ago. Hardly remember much by now. Sadly I never did any journaling or have old photos of like everything. Wished I had a camera to keep the past as a memento.

  • dan@upvote.au
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    21 hours ago

    Interesting story, thanks for posting it!

    I’m always fascinated to learn about places where bootleg consoles were commonplace. I have buddies at work that are from Brazil and didn’t even know about the legitimate consoles until later in life, because all they saw growing up were the bootleg/clone versions. The legit versions were either banned from import or has huge tariffs, so a bunch of companies reverse engineered them and manufactured clones.

    • frenchfrynoob@lemmy.worldOP
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      21 hours ago

      Overseas retro fans know Chinese clone consoles like Famiclones, Subor, Polystation and those cheap HDMI FC boxes, but most don’t know the PC side. “Cangjingge” (藏经阁) was a famous brand for pirated PC game CDs in China — not an official publisher, just a label for cracked games on cheap discs. It got so well known that other pirates started faking it, selling fake Cangjingge discs with random or broken games. So in a way, Cangjingge was pirated too.

  • iturnedintoanewt@lemmy.world
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    18 hours ago

    Please put the Jackie Chan ads. Wasn’t there one where a Jackie Chan parent was lecturing a Mini Jackie Chan kid (propeller hat and all) about the computer? Or does my memory fail me?

  • hexagonwin@lemmy.today
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    20 hours ago

    The slogan was “learning machine.” Parents saw it and thought, “Jackie Chan endorses it, it’s on national TV, it must be good.” After they bought it home, the kids used it to play Contra, while the parents thought they were learning programming.

    lmaooo

    bootlegs like these used to be everywhere. thanks for posting

  • cub Gucci@lemmy.today
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    22 hours ago

    I was raised in Russia and I had this piece of tech. It was called Famicon there. I remember coming to the Chinese market, looking for cartridges 99 in 1, 9999 in 1, etc… also original Dendy cartridges worked with it, but they were expensive and not fun

    It was indeed magical

  • kalapala@sopuli.xyz
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    22 hours ago

    I happen have a broken one on my hands but it doesn’t want to give any output. I managed to replace regulator inside and got some leds but no picture. Any guides on how to fix these? What could be broken?

  • Wildmimic@anarchist.nexus
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    19 hours ago

    I was only used to pirated games on DOS and AMIGA 500 at the time, so when i actually wanted to spend my pocket money on some amiga games, i bought 2 of them. One was Mega-lo-mania , a pretty cool RTS style game, which i absolutely loved. The second one seemed to be a soccer game - but since i had only had pirated games supplied by my father before, the concept of an “game expansion” was completely foreign to me, leaving me with a disc i couldn’t use and a hole in my pocket where my money was.

  • RightHandOfIkaros@lemmy.world
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    22 hours ago

    4 button controllers is pretty interesting. Are the two additional buttons Turbo buttons? Or were they programmable/remappable?

    • frenchfrynoob@lemmy.worldOP
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      20 hours ago

      Yep, they were Turbo buttons. The learning carts were called “智力卡” (Intelligence Cartridge) — they covered typing and basic G-BASIC programming. I already added that part to my post.

  • CaptainBasculin@lemmy.dbzer0.com
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    22 hours ago

    All I know about the bootleg cartridge games was the infamous “7 Grand Dad”, but didn’t knew these types of games were that popular but given their prices and the game console ban back then it makes perfect sense.

    • frenchfrynoob@lemmy.worldOP
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      21 hours ago

      You might also want to check out “Red Alert 2: Republic of Glory” (共和国之辉). It’s a fan-made mod from 2001 that replaced the Cuba faction with China and added overpowered Chinese units. A lot of Chinese players actually thought it was an official release because it was so widely distributed. The game balance was completely broken, but it’s still a core internet memory for an entire generation of Chinese gamers.