I’m playing a campaign that’s LotFP plus slot based encumbrance house rules, and I’ve been disappointed in a lot of hexcrawling rulesets I’ve seen from the OSR. I particularly don’t like Black Hack type usage dice / the Necropraxis overloaded encounter die, and that seems to be where thought has coalesced, with Errant being an example of a game that goes all in on that.

So I was delighted to discover that 1e AD&D has a supplement with workable mechanics for temperature (including wind chill!), foraging, hunting, etc. I need to massage it a little to fit into the LotFP skills system because it comes with its own but on the whole I’m excited that I have a way to go inside hexes and give players meaningful decisions about how they dress, where they camp, etc.

What about y’all, what material have you been reading recently?

  • Acamon@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    I’ve been reading Gygax’s novels for the first time. Halfway through “Gord the Rogue” and it’s actually much better than I’d imagined! Very picaresque and grimey in an old-school fashion. I finally feel like Greyhawk clicks for me in a way that reading through a bunch of 2e products had failed to convey.