Just like your nose, stereoscopic (I think that’s the right word) vision will blur out things right in the middle of your view. It’s actually not very distracting at all and you tend to not notice it at all when driving (at least in VR in racing sims).
You also find yourself looking straight down the middle so infrequently that putting the supports to the side would actually block more of the view.
On a flat screen it’s entirely different since you’re only getting a single perspective instead of two different views. It’s one of the reasons VR can be really great in racing games such as iRacing.
I also turn off the halo when I’m playing on my triples. It’s only when I’m in VR that I’ll leave it on.
Just like your nose, stereoscopic (I think that’s the right word) vision will blur out things right in the middle of your view. It’s actually not very distracting at all and you tend to not notice it at all when driving (at least in VR in racing sims).
You also find yourself looking straight down the middle so infrequently that putting the supports to the side would actually block more of the view.
I play F1 games on flat screen, that halo support is straight down the middle of the screen and it’s annoyed the hell out of me.
On a flat screen it’s entirely different since you’re only getting a single perspective instead of two different views. It’s one of the reasons VR can be really great in racing games such as iRacing.
I also turn off the halo when I’m playing on my triples. It’s only when I’m in VR that I’ll leave it on.