alessandro@lemmy.ca to PC Gaming@lemmy.ca · 2 years agoMMOs 'don't give people the tools to build community anymore,' says EverQuest 2 creative directorwww.pcgamer.comexternal-linkmessage-square35linkfedilinkarrow-up1150arrow-down12cross-posted to: games@sh.itjust.works
arrow-up1148arrow-down1external-linkMMOs 'don't give people the tools to build community anymore,' says EverQuest 2 creative directorwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 2 years agomessage-square35linkfedilinkcross-posted to: games@sh.itjust.works
minus-squareDaxtron2@startrek.websitelinkfedilinkarrow-up2arrow-down2·2 years agoAnd avoid 90% of the content and make MMOs feel even lonelier than they already do
minus-squareGamma@beehaw.orgBannedlinkfedilinkarrow-up4·2 years agoDoesn’t sound like the original commenter has that problem!
minus-squareDaxtron2@startrek.websitelinkfedilinkarrow-up2arrow-down1·2 years ago Locking content behind grouping is just plain annoying. Literally one of the core design elements of MMOs is group content
And avoid 90% of the content and make MMOs feel even lonelier than they already do
Doesn’t sound like the original commenter has that problem!
Literally one of the core design elements of MMOs is group content
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