- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
Attack and damage negation curve scaling of the Shadow Realm Blessings have been revised.
- The attack and damage negation has been increased for the first half of the maximum amount of Blessing enhancements, and the second half will now be more gradual.
- The attack and damage negation granted by the final level of Blessing enhancements has been slightly increased.
- Other balance adjustments as well as bug fixes are also planned for a future patch.
They increased players’ attack and defence a little, probably by 10% or something. They didn’t remove any bosses or even bosses’ attacks, they didn’t replace standard dodge with Bloodhound step or do anything drastic. I don’t understand what you are so mad about