!olleH
Apart from my oxygen that is Factorio, I play Heretic’s Fork. The game desperately needs a manual, but I’m enjoying it.
I love that game. I think it’s the only game that presents dissociation and “functional depression” if that is even a phrase. There is a feeling of an unreliable narrator, but not to the extent of outright lies or hallucinations. Just everything looks out of place, disgusting, ugly and stupid.
Playing the game I feel like I am pretending to be functional in a world I despise, among people I find disgusting or irrelevant.
It’s something.
Atrio: The Dark Wild - has you control a clone with a limited life span. When you die and resume from a new clone, the old clone corpse is lying around and you can harvest it for parts necessary to continue the story.
Sifu - when you “die” your character ages and gets stronger before trying again.
Karateka - plays a lot like a regular game with lives, but it’s not the same life. Every time you have to resume from a new life, it’s a different person attempting to get to the end.
Shadow of Mordor - when you are killed by an orc, you resurrect from a spirit. The orc, however, gets high-fives from all his mates and gets promoted, plus some new skills. Next time you see him he will call you out.
Hades - the entire story is based around you repeatedly failing and dying.
Super Meat Boy - well basically you die and restart, but when you finally beat the level, you get an instant replay with all your failed attempts simultaneously playing on top of it. The effect is more glorious the more you struggled to beat the level.
“I would nap 1 hour in air travel first class, and I would nap 1 hour more, just to be that guy who napped 2 hours and took a taxi to you door.”
Having to build roboport bridges across large bodies of water for no other reason than that, was so annoying
My hilarious doctor, prescribing me medicine that I will take the rest or my life:
“Take one of these every evening for the next 40 years”
This sucks.
Can’t ditch it completely due to family, but got a few more contacts over on Signal after this announcement.
“Shout loudly and hit them with a big stick” -Sun Tzu
It shouldn’t be allowed to call it E2E otherwise. If a third party is involved in the communication, it’s just a middleman attack that pinky promise to not read your messages.
The [societal change] is hurting our children! ;_;
Please don’t disseminate detailed instructions on how to perform criminal activities.
Now any delinquents looking to crime with pork will know exactly what to do and how to do it.
The link requires an explanation of its own, and the original post remains a mystery.
Procession to Calavry is a point-and-click adventure game tagged as “medieval” and “dark comedy” which is spot on.
The Longing is a pretty experimental game about waiting. You can win the game by waiting 400 hours, or you can go for one of the alternative endings, all of them needing a lot of waiting around.
Return of the Obra Dinn is a game you should take your time in. Explore. Ponder. Explore. Ponder. It has been compared to filling in crosswords.
Ittle Dew is a puzzle game with a Zelda-ish style and cute punk comedy presentation.
One Finger Death Punch 2 makes you feel the way super cool martial arts fights scenes look.
Wandersong is firmly in my “recommend to anyone” Steam list.
I thought it would be released by now. Maybe they should see a doctor.
Stop whatabouting a brutal invasion war in Europe. It may be all fun pseudointellectual masturbation to American grad students, but for us here it’s our neighboring country ignoring agreed-upon borders and killing and destroying westwards.
Glad I’m not a strawman. This would have fucking wrecked me.