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Joined 1 year ago
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Cake day: July 20th, 2023

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  • I’ve had good fortune converting some family and friends to use XMPP.

    People always mention fragmentation, and while there is some truth to it, it can be massively minimised by choosing blessed clients and servers for them to use.

    In my case, I run my own server, and thoroughly test the clients (especially the onboarding flow) that I expect them to use, so that any question they have, I can help them out with quickly. Since we’re all on identically configured servers, it minimises one whole class of incompatibilities.

    There is still unfortunately a bit of a usability gap compared to Signal - particularly on the iOS clients. But they have come a long way and are consistently improving.




  • ambitiousslab@lemmy.mltoOpenSourceGames@lemmy.mlGame Recommendations
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    4 months ago

    My favourites are:

    • Endless Sky (2D space sim, singleplayer)
    • FlightGear (3D flight sim, singleplayer and multiplayer)
    • OpenTTD (transport management game, singleplayer and multiplayer)
    • Torcs (racing game, singleplayer)

    Each of these are quite polished (especially for open source games!), widely packaged, not too complicated to start playing (except perhaps FlightGear) and have been around for a long time. Endless Sky, FlightGear and OpenTTD have quite active development, while Torcs is much quieter nowadays (although there is an actively developed fork called Speed Dreams which is awesome, just not widely packaged yet).

    I’ve been meaning to try out FreeOrion and Minetest for a while now, looking forward to seeing what else pops up on the thread!