- 5 Posts
- 98 Comments
grueling_spool@sh.itjust.worksto
Programmer Humor@programming.dev•What's a readability
31·3 months agoI have no C# experience and both styles look fine to me. /shrug
grueling_spool@sh.itjust.worksto
Animemes@ani.social•You can find love in the most unexpected places!English
4·3 months ago
Oh no
grueling_spool@sh.itjust.worksto
The Onion@midwest.social•Well, We’ll Always Not Have Half-Life 3English
20·4 months agoValve has the opportunity to do the funniest thing of all time right now
I’ve seen some devices call it “night mode” as well
grueling_spool@sh.itjust.worksto
Programmer Humor@programming.dev•Signing in on Microsoft
1·4 months agoWTAF. I was sceptical, but I’ve been using this all week and haven’t once had the issue in the OP. Whereas previously I had to log in 2-3 times back to back every morning.
Any idea why this works?
grueling_spool@sh.itjust.worksto
Dull Men's Club@lemmy.world•Found this blast from the past at work today
5·4 months agoYou might be in trouble, though. Luckily for you, I’m selling an app that protects you from scams!
grueling_spool@sh.itjust.worksto
Lemmy Shitpost@lemmy.world•got banned on reddit for 3 days..... so hi...
2·4 months agoSo how’s your brain coming along?
How do I make this my career path
men don’t universally conform to a stereotype
therefore they must all confirm to a different stereotype
also women bad

grueling_spool@sh.itjust.worksto
Programming@programming.dev•Zellij 0.43 just released - bringing the terminal to your browser
1·5 months agoThis looks pretty slick. I need to find a way to have it slide down from the top of the screen guake-style
So it’s all your fault!
Trainpotting
Write about a character in a new, strange situation!
ShindoL:

What a great tune to start my day to. Thanks for sharing!
grueling_spool@sh.itjust.worksto
Mildly Infuriating@lemmy.world•nobody in webdev knows what graceful degradation is anymoreEnglish
6·5 months agoI would word it as: I should not have to allow strangers to execute arbitrary code on my PC just so I can view some text and/or images.
grueling_spool@sh.itjust.worksto
Cozy Games@lemmy.world•What makes a game cozy to you?English
3·5 months agoA Short Hike is A+ cosy for sure!
Damn, I knew shrinkflation was getting bad but this is crazy
grueling_spool@sh.itjust.worksto
Lemmy Shitpost@lemmy.world•let's use PIN pad to complete transaction together
17·5 months agoPlease place item in the bagging area. 💁♀️
🗣️📢 UNEXPECTED ITEM IN BAGGING AREA 🚨🚨🚨
grueling_spool@sh.itjust.worksto
Cozy Games@lemmy.world•What makes a game cozy to you?English
11·5 months agoI really like this question, because it is not something I’ve previously given much thought to. Here is what I’ve come up with, in no particular order:
- Dense atmosphere. There’s a lot I could talk about here, but suffice it to say that the game needs to have The Vibes.
- High interactivity. I’m spending most of my time engaged with the game world, as opposed to transitional elements like menus, lobbies, or cutscenes.
- Low friction. This doesn’t necessarily mean no challenges, but I shouldn’t have to feel challenged if I’m not up for it.
- No pressure to advance. I can just dick around for hours at a time for any reason, without consequence.









Saints Row 2-3-4 are great for this. 2 is the GOAT, but 3 and 4 are arguably better at providing the “screwing around” experience.
Sleeping Dogs is underrated and regularly goes on sale for like $5. There is not as much sandbox-ey stuff to do compared to GTA/Just Cause/Saints Row, but I loved jacking a nice car and cruising the freeway at night, or going on a murder spree and playing survival against waves of cops.
Elder Scrolls isn’t necessarily as wacky of an experience out of the box, but between mods and the sheer amount of freedom you have in the game, there is plenty of dumb random stuff you can get up to.
If you have Elden Ring on PS4/5 and know your way around the game, invasions have a ton of potential for shenanigans. Probably not what you’re after, and I imagine multiplayer activity is down since Nightreign came out, but it’s worth mentioning as such a unique experience.
Honourable indie mention: Mars First Logistics is a game where you build vehicles and use them to transport objects from point A to point B. The challenges are largely physics-based, with the objects often having unusual shapes or odd properties, and your vehicle needs to be able to self-load them in addition to bearing them across varying distances and terrains. It’s not really what you’re asking for, but I feel like it scratched the same sort of itch for me in terms of open-ended low-stakes gameplay.