What the hell is that thumbnail?
What the hell is that thumbnail?
Later this month, according to their blog.
I had the exact opposite reaction when I got my invite a few months after jumping ship to Mastodon. Mastodon just doesn’t have good discoverability and didn’t have a lot of the people I used to follow on Twitter. Bluesky’s feeds feature solves the discoverability problem; I’ve already found way more people I want to follow on there than on my entire time on Mastodon.
No
This is a must for any part of the fediverse. Blocked both terms and my experience is so much better.
A wedding photographer offers their services to everyone having weddings. If that photographer refuses to photograph same-sex weddings, is that not the same as denying service to someone over their sexuality?
hashtag crime lol
That 1% bugs me enough that I really don’t want to upgrade. Silly reason, I know. I’ll be dead and buried before I let them give me rounded app corners!
I could upgrade to Windows 11 but I refuse to. It looks ugly and I don’t want any of the new features. I’ll stick with Win10 LTSC until I can’t and then switch to Linux.
If there was ever a game that deserved DLSS or FSR, it’s Halo Infinite. The TAA is garbage and the ray tracing isn’t worth using with the current performance hit. I don’t understand why it isn’t in the game yet.
Unrelated, did anyone else have horrible frame pacing until around season 3? The game didn’t play nice with my VRR display
Most people have automatic updates turned on.
Has anyone with a camera ever deliberately wanted a lens to have chromatic aberration?
You said it yourself: these are creative tools people deliberately choose for stylistic reasons. I have a couple junk lenses I use specifically because they have chromatic aberration and other imperfections.
Photography, however, is a very different beast than video games. I will never use chromatic aberration or film grain in a game, despite enjoying those effects in photos.
You can either use DLSS Swapper or manually download a new DLL and drop it in yourself. It’s essentially just replacing the nvngx.dll in the game’s directory with a new one.
There are some issues, though - for example, upgrading from a version prior to 2.5.1 will disable the use of the sharpness slider. I mitigate this by using DLSSTweaks to force preset C, which favors the newest frame more heavily.
For some reason, Larian shipped an old version of DLSS with the game. It looks better if you swap out the DLL for a newer one. I use DLAA on my 3070 TI and it looks good, but I did have to swap the DLL.
For anyone else who was confused: This article is from a year ago. There are no new leaks.
Can’t argue with that logic
One that comes to mind is cutscenes. If something was initially designed with 16:9 in mind, expanding the FoV or aspect ratio could reveal parts of the image the devs don’t want the player to see. For example, using 120 FOV at 21:9 in Fallout 4 makes the edge of the camera clip through walls sometimes.
The solution is just designing it with ultrawide in mind. Ultrawide owners are a pretty small part of the gaming market overall, so it’s not surprising they don’t do it.
I don’t know why anyone would subscribe to google services at this point. It’s pretty much a given that whatever it is, it’ll close within a few years.
It was polished. I bought it on launch and had zero issues. Polishing it even further isn’t a problem.
It helps manage a social media presence for anyone who relies on it, I.e. artists and general celebrities. George Takei, for example, already posts the same things to mastodon and bluesky (no clue about nostr) and has a very large following on both platforms because of it.