For Rules-Lite RPG, I mean, a group of friends get together on Saturday, and if one or more have never played this game before (and may even be new to rpg/fantasy), no problem you learn as you go. and in 4 to 6 hours we have enjoyed an epic fantasy adventure with good story intro and definite episode ending. So, no prep time outside the group needed. Learn, play, enjoy a good fantasy story, all in one 4 to 6 hour session.
Now, if there is an extended Campaign system, that is just the next “chapter” that we can enjoy the next time we get together, but it is distinct and there is no need for scheduling multiple sessions to fully enjoy a single episode from start to finish.
Thanks for the pointer - I’ll investigate more.
For Rules-Lite RPG, I mean, a group of friends get together on Saturday, and if one or more have never played this game before (and may even be new to rpg/fantasy), no problem you learn as you go. and in 4 to 6 hours we have enjoyed an epic fantasy adventure with good story intro and definite episode ending. So, no prep time outside the group needed. Learn, play, enjoy a good fantasy story, all in one 4 to 6 hour session.
Now, if there is an extended Campaign system, that is just the next “chapter” that we can enjoy the next time we get together, but it is distinct and there is no need for scheduling multiple sessions to fully enjoy a single episode from start to finish.