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Cake day: June 10th, 2023

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  • So watched the rest of it.

    • Had a big rant about “forever GM whine”. Talked how the “burden” could be mitigated and shared. But very ranty.

    • Felt the pace slowed down and they started to drag things out. Partly because they got into a series of systems I’m not too interested in, really narrative and often GM-less games. Wanderhome, Bleak Spirit, Good Society and Miss Bernburg’s Finishing School for young ladies. Just not my cup of tea. But the very creative presenters had lots to say about these systems.

    • Some sections towards the end about game engines and rpg designing.

    • Lightning round with another bunch of systems.

    All in all well worth the two hours the video took watching.