copacetic@discuss.tchncs.de to rpgEnglish · 1 year agoAdapting Linear Storiesthealexandrian.netexternal-linkmessage-square17fedilinkarrow-up115arrow-down10file-textcross-posted to: daily_rpg_blog
arrow-up115arrow-down1external-linkAdapting Linear Storiesthealexandrian.netcopacetic@discuss.tchncs.de to rpgEnglish · 1 year agomessage-square17fedilinkfile-textcross-posted to: daily_rpg_blog
minus-squareSusagalinkfedilinkEnglisharrow-up4·1 year agoIt’s the system for when you want to roleplay literally everything ever. And if they don’t have a rule the story would need, they just figure one out.
minus-squareholothuroid@rollenspiel.sociallinkfedilinkarrow-up2arrow-down1·1 year ago@Susaga It’s ONE system that works reasonably well for human like characters. There are dozens of others that do the same.
It’s the system for when you want to roleplay literally everything ever. And if they don’t have a rule the story would need, they just figure one out.
@Susaga
It’s ONE system that works reasonably well for human like characters. There are dozens of others that do the same.