• @magikmw@lemm.ee
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    438 months ago

    Sure, use spellcasting in a world where even knowing about anything eldritch makes you insane. Low intelligence builds live longer.

      • @Ranvier@sopuli.xyz
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        8 months ago

        Absolutely. For anyone not familiar, one of the mechanics in call of cthulu is an intelligence roll that if you fail, you’re good, but if you succeed on the roll… Well then your mind correlates all its contents and you go mad

        Going mad is part of the fun though

      • @sammytheman666OP
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        58 months ago

        Me neither, this is just a one-shot for halloween. But this kind of you-are-a-piece-of-shit-and-cannot-do-anything-to-survive isn’t something I’d do for weeks on end.

        I actually try to go insane or die before the end of the one-shot usually. Not this one thought, because a soul is in jeopardy this time.

    • @sammytheman666OP
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      48 months ago

      We have nothing else. No weapons, no guns, nothing. It’s do or die.

  • southsamurai
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    348 months ago

    See, that’s the secret. It isn’t if you go insane and get devoured by a deep one, it’s when.

    • Neato
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      238 months ago

      There is no winning Call of Cthulhu. You usually go insane. Dying is actually the best move.

    • @sammytheman666OP
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      168 months ago

      I thought I’d make it to round 3 maybe before it happens.

  • @LoamImprovement
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    158 months ago

    To be fair, dying is probably one of the best ways to resolve a character in CoC.

  • @Dumnorix@lemmy.world
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    158 months ago

    CoC players should remember combat and spellcasting should be avoided at all costs. Your characters don’t know what these spells really do and are too fragile, just like we are, for any heroic D&D action.

    • @LoamImprovement
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      98 months ago

      But, if you must get into combat, shotguns and dynamite are your friends.