According to these new numbers from Valve, the Linux customer base is up to 1.96%, or a 0.52% jump over June! That’s a huge jump with normally just moving 0.1% or so in either direction most months… It’s also near an all-time high on a percentage basis going back to the early days of Steam on Linux when it had around a 2% marketshare but at that time the Steam customer size in absolute numbers was much smaller a decade ago than it is now. So if the percentage numbers are accurate, this is likely the largest in absolute terms that the Linux gaming marketshare has ever been.

Data from Valve: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=combined

  • kitonthenet@kbin.social
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    1 year ago

    maybe if valve recompiled tf2 for fucking 64 bit macOS users would use steam more it’s 2023 for fucks sake

    • Logster998@sh.itjust.works
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      1 year ago

      Steam still runs on Rosetta2. They just gave up and aren’t even trying anymore, probably thanks to apples hostility to them and no Vulkan