This discourse was going around twitter today apparently and im curious takes from here.

Which is it for you?

For me i prefer playersexuality. I want to be able to romance any romance option regardless of my charachters gender. I dont want to be stuck with only Arcade Gannon if i want to do m/m

I agree that sexuality can be important to a charachter. But if you wanna do that, seems like the charachter can just not be a romance option.

That said. In RPGs devs can do what they want. You want a charachter to be monosexual and a romance option, have at it. (Unless theyre all straight, then fuck you).

I do kinda hate what The Sims did by adding monosexuality. Felt like such a virtue signal that made the game less fun. All Sims being pansexual was always more fun for me. Especially since i usually play that game as a pansexual slut. Unless i decide my player Sim is mono, but thats on the player’s end.

Monosexual townies in the Sims should at least be optional (is it? Idk havent played Sims 4 since this update).

  • WhyEssEff [she/her]@hexbear.net
    link
    fedilink
    English
    arrow-up
    29
    ·
    edit-2
    9 months ago

    I think it’s honestly better to view it through the lens of it being a game design tool moreso than a philosophical debate. If you want to emphasize player choice and freedom, playersexual. If you want to emphasize characterization and worldbuilding, set sexuality.

    If you’re going to incorporate dating sim components into your game, it’s generally better to lean towards playersexual. Otherwise, you run into a sort of zugzwang where you can
    a) lock romance options to het (e.g. Persona) and alienate queer people, even worse when you don’t have a gender option which also alienates 50% of said hets, or
    b) have set sexuality and allow some queer relationships with certain characters (e.g. Fire Emblem: Three Houses) but have people annoyed about the arbitrariness of it, especially when there are no characters that cannot be romanced in a heterosexual way but limited queer options.

    I think there’s space for set sexuality, especially in linear, narrative-driven RPGs (e.g. Final Fantasy, Undertale, Zelda). Set sexuality really works when you want to emphasize relationships between characters that the protagonist/player character is not party to (e.g. alphys-anxious undyne-owo) Furthermore, set sexuality, when there is a romance mechanic, best works when you establish a boundary between player and character.

    Ultimately, it’s a choice of what you want to grant to the player, as well as the distance between the player and the protagonist. If you want to let the player choose between characters to romance in the game, and that’s an aspect that is a design component within the game, you’re usually better off sticking to playersexual, unless you want to take a hyperrealistic angle to it. If you don’t want to incorporate that aspect into your game, there’s genuinely no need, stick to set sexuality. If you want to establish the protagonist as a character that exists outside of the player embodying them, lean towards set sexuality.

    I honestly am just tired of romance being attached as a weird afterthought to certain RPGs. It’s sterile when it’s not handled with a modicum of care, and it definitely cements the whole unease-inducing ‘escapist power fantasy’ vibe you get in RPGs that take this approach alongside emphasizing openness. If you’re gonna let me date, let me date. If not, why bother?

  • pixelghost [any]@hexbear.net
    link
    fedilink
    English
    arrow-up
    21
    ·
    9 months ago

    I like both for different reasons. If it’s important to a character’s design and story or if the devs want to represent a specific identity, fixed is obviously the way. If it’s not, then playersexual is fine I guess. In the case of a playersexual character though, people should feel free to project their identities—after all, they’re working with what is pretty much an open canvas. A character might be playersexual in the broad sense, but that doesn’t mean I can’t interpret them as a lesbian, for example.

    I also think that if what you’re aiming for is realism, NPC identities should reflect that in various ways. Getting rejected by Panam (straight) in Cyberpunk 2077 only to recover and go on to date Judy (lesbian) added a lot of depth to my Vi.

  • Cromalin [she/her]@hexbear.net
    link
    fedilink
    English
    arrow-up
    21
    ·
    edit-2
    9 months ago

    basically i want good queer characters whose queerness isn’t ignorable and is a notable facet of their lives. i think playersexual characters are often a copout, where they write a heterosexual character and then let them date the mc, but if they’re textually bi or pan or ace or something than it’s fine by me. just make sure they aren’t consistently het except for the mc i hate that shit

    like i see people talking fire emblem. dorothea is into women! it’s very simple to make the playersexual thing work, just have good writing

    • soli@infosec.pub
      link
      fedilink
      English
      arrow-up
      11
      ·
      9 months ago

      I actually can’t even remember the last time a video game character was actually bi or pan rather than just player sexual and that sucks.

  • Stoneykins [any]@mander.xyz
    link
    fedilink
    English
    arrow-up
    19
    ·
    edit-2
    9 months ago

    Now I feel weird because the discussions here are great, in depth, and nuanced, but the way I feel about this is kinda boring and uncomplicated? Am I missing something?

    If I’m playing a customized character that I made, I prefer characters to be playersexual, allowing custom relationships to match my custom character.

    If I’m playing as a written character and experiencing a set story, it is better for all characters to be written well, and have realistic sexualities, as part of the story presented.

    As far as representation goes, I think both can have problems, but neither are inextricably problematic.

  • BodyBySisyphus [he/him]@hexbear.net
    link
    fedilink
    English
    arrow-up
    18
    ·
    9 months ago

    In games where PC has a well defined personality and is distinct from the player it makes sense to have their sexuality fixed as part of the story, but in open ended RPGs that try to give the player as much choice as possible and blur the distinction between the player and the character, a set sexuality just comes across as lazy writing. I can set myself up as a fire-breathing lizard person with the highest cheekbones in history but the male characters are totally claws-off? That’s dumb.

    • RyanGosling [none/use name]@hexbear.net
      link
      fedilink
      English
      arrow-up
      10
      ·
      edit-2
      9 months ago

      I don’t understand your reasoning here. Are you arguing that the player character should be flexible if it’s an RPG? If so I agree. But if you’re arguing that all NPCs should be flexible just because you get to be a flexible, fantastical character, I don’t understand that logic. The character is YOU, other characters should have their own preferences. I don’t see how it’s lazy to add restrictions to other characters instead of letting everyone be potentially attracted to you

      I largely don’t care about which design is present, but I find the arguments against fixed sexualities to be unconvincing.

  • laziestflagellant [they/them]@hexbear.net
    link
    fedilink
    English
    arrow-up
    17
    ·
    edit-2
    9 months ago

    In a perfect world where more game writers weren’t annoying dipshits who see writing gay or even bi characters as beneath them, romance options with defined sexualities would be no issue.

    In this world I have been burned one too many times playing a game with romance options where the heterosexual romance options are with the characters who are plot relevant and have the most content and the gay and bi options are the side characters who have less content, sometimes explicitly because they’re the ones who can get killed off for fun (THIS IS ABOUT YOU BIOWARE I AM SPECIFICALLY TALKING ABOUT YOU, YOU PIECE OF SHIT HACK FRAUDS FUCK YOU)

    yeah no, just give me playersexual characters every time, even in ths cases where the devs make it clear they were written with straight relationships as the implied default (Stardew Valley…)

    • JohnBrownNote [comrade/them, des/pair]@hexbear.net
      link
      fedilink
      English
      arrow-up
      16
      ·
      9 months ago

      (THIS IS ABOUT YOU BIOWARE I AM SPECIFICALLY TALKING ABOUT YOU, YOU PIECE OF SHIT HACK FRAUDS FUCK YOU)

      i remember they did it right with jade empire, and even included male bisexuality and throuples. then they got scared of fox news and cut gay carth from mass effect

      • laziestflagellant [they/them]@hexbear.net
        link
        fedilink
        English
        arrow-up
        11
        ·
        9 months ago

        They’ve still done it as recently as Mass Effect Andromeda, the original gay male options were a choice between either a genuinely HORRENDOUS side character storyline and a cool side character with no content.

        They only added in a gay male romance with a plot relevant character in a god damn update patch.

      • laziestflagellant [they/them]@hexbear.net
        link
        fedilink
        English
        arrow-up
        11
        ·
        edit-2
        9 months ago

        It’s more that the NPCs themselves don’t have a lot of mentions of being attracted to people of the same gender, especially compared to the reverse. The game acknowledges your relationship with them (ie you can be a gay/bi awakening in some cases), but not so much when it comes to the NPCs as individuals.

        Like yeah Leah does have acknowledgement, but at the same time the game does that trick where her ex changes gender depending on the player’s gender. …Okay that’s probably because you can punch her ex but I still have mixed feelings about it since I’m not sure there’s acknowledgement that she’s bi if you’re playing a dude, but I might be wrong.

  • pooh [she/her, any]@hexbear.net
    link
    fedilink
    English
    arrow-up
    16
    ·
    edit-2
    9 months ago

    I agree that characters with deliberate and well-written sexualities would be ideal, but on the other hand “bisexual chaos world” also sounds pretty rad. Is it possible to have both?

    • barrbaric [he/him]@hexbear.net
      link
      fedilink
      English
      arrow-up
      14
      ·
      9 months ago

      Technically BG3 is that. On some forum like 15 years ago, Ed Greenwood said that bisexuality is the default in the Forgotten Realms setting.

      • booty [he/him]@hexbear.net
        link
        fedilink
        English
        arrow-up
        1
        ·
        9 months ago

        The problem with accepting word of god is that also means that people bang their siblings all the time in this world too

  • Concured [she/her]@hexbear.net
    link
    fedilink
    English
    arrow-up
    16
    ·
    edit-2
    9 months ago

    Hot Take maybe; Player-sexuality as the norm is probably inevitable as more of these games tend towards adding mixed and diverse gender options. No developer wants to be the one deciding what combinations of body types, genders, pronouns, voices etc etc falls under ‘available to lesbian romance option’ or ‘available to straight male flirting’.

    That said, my preference is still set sexuality. Especially the more grounded a setting. Judy from Cyberpunk (recency bias am I right) for example likely wouldn’t feel as real a character to me without the history of messy lesbian situation-ships thing she has going on.

    • JohnBrownNote [comrade/them, des/pair]@hexbear.net
      link
      fedilink
      English
      arrow-up
      5
      ·
      9 months ago

      That said, my preference is still set sexuality. Especially the more grounded a setting. Judy from Cyberpunk (recency bias am I right) for example likely wouldn’t feel as real a character to me without the history of messy lesbian situation-ships thing she has going on.

      she could be bi if the PC is male and still be a lesbian if the PC isn’t and the distinction matters. the world where you picked the other gender in character creation doesn’t exist during the game so i don’t understand why it should affect the narrative (unless the writers are cowards, of course. can’t really say “change a thing” and expect nothing else to ripple from that on the dev side)

  • Pisha [she/her, they/them]@hexbear.net
    link
    fedilink
    English
    arrow-up
    16
    ·
    9 months ago

    In Wrath of the Righteous, the one female love interest only available to male PCs is a flesh-eating serial killer, which should be the standard for romancable heterosexual characters.

  • Stoatmilk [he/him]@hexbear.net
    link
    fedilink
    English
    arrow-up
    15
    ·
    9 months ago

    I think this problem exists primarily in the shadow of games historically being written mostly by and for straight men. Games that break this trend, like Baldur’s Gate 3, are right now remarkable for it, but once this is the norm the problems of both choices mostly disappear.

    But while we are stuck in the present with everyone being bi, I wouldn’t mind the characters actually saying “I am bisexual” once in a while.

  • DongWang [comrade/them, they/them]@hexbear.net
    link
    fedilink
    English
    arrow-up
    13
    ·
    9 months ago

    Set sexuality is my initial preference. Games that handle this topic like Skyrim and Baldur’s Gate 3 don’t really have a lot to say about specific sexualities queer experiences, because they don’t want to alienate/make the player feel left out. One of the tweets mentions dragon age which is where I felt seen and heard for the first time. Another comment mentions it but in a game with well defined characters who have queer identities I can understand and want there to be restrictions. To say otherwise would be inauthentic to the story you’re trying to tell.

  • GenderIsOpSec [she/her]@hexbear.net
    link
    fedilink
    English
    arrow-up
    13
    ·
    9 months ago

    Either can be good, I did like how in DA:I you can flirt with Cassandra as a woman and she awkwardly takes you aside after a while to tell you that she is in fact straight (and crushed my heart forever kitty-cri-potato ) the same with Dorian, though he’s the aggressive flirt in that case.

    Then in Mass Effect it just doesnt really even make sense, honestly. Like you’re completely different species, in some cases you cant even kiss properly for fear of allergic reactions and you’re still stuck on some arbitrary gender binary romances? Live a little, goddamn.

  • AlpineSteakHouse [any]@hexbear.net
    link
    fedilink
    English
    arrow-up
    12
    ·
    9 months ago

    This is one of the few times when the gamers are right and we should just make it playersexual. I play games to do an escapism. I don’t want to have every gay romance be an in-depth exploration of trauma and oppression in a hetero-dominant world. I want to go on gay adventures with my polycule of wacky characters, not be constantly reminded why my own life sucks as well.

    You can remove the exploration of sexuality in their routes but then you have literally no reason for them to have set sexualities in the first place. It doesn’t really come up in the story or have a reason beyond making you choose a different gender next go-around.

    Of course if the game is designed to be an exploration of sexuality then that’s different.

    • RyanGosling [none/use name]@hexbear.net
      link
      fedilink
      English
      arrow-up
      10
      ·
      edit-2
      9 months ago

      I don’t want to have every gay romance be an in-depth exploration of trauma and oppression in a hetero-dominant world. I want to go on gay adventures with my polycule of wacky characters, not be constantly reminded why my own life sucks as well.

      I don’t see why everything has to be traumatic and dark. Or why it has to be an “exploration” of sexuality. Some people are just gay or straight or pan or whatever and don’t think too deeply about their preferences.

      You (a man) hire bank robber to be your partner on heist -> you casually express romantic interest -> put on some rizz -> he becomes your lover and partner in crime

      And that’s it. Not every queer character has to be some battered person. It’s definitely not reflective of reality in some areas of the world, but like you said… escapism. Plus it is reality for other people around the world.

      Games like Stardew Valley (and recently Corral Island, or something like that?) have some of the most diverse cast of characters set in a rural farm setting lol. Name me a place where Arabs, Indians, Hispanics, East Asians, and white, rural people get along in an isolated, small farming community. I don’t think it does exist. Maybe it is alienating to see such an idealistic portrayal of your inclusion in a world/community that in reality would hate you, but at the same time, not everything has to be revived around those topics.

      • AlpineSteakHouse [any]@hexbear.net
        link
        fedilink
        English
        arrow-up
        9
        ·
        9 months ago

        I don’t see why everything has to be traumatic and dark. Or why it has to be an “exploration” of sexuality

        See the very next line I wrote in my comment where I addressed this.

        You can remove the exploration of sexuality in their routes but then you have literally no reason for them to have set sexualities in the first place. It doesn’t really come up in the story or have a reason beyond making you choose a different gender next go-around.

        • RyanGosling [none/use name]@hexbear.net
          link
          fedilink
          English
          arrow-up
          6
          ·
          edit-2
          9 months ago

          I don’t see why that’s a bad thing. Maybe you see them holding hands with a same sex partner? Or maybe you try to romance them and learn something new, then you move on (this one should be done quickly to not waste players’ time).

          I like Stalker’s A-Life and RDR2’s NPC system. Characters have lives beyond your presence. If expanded to sexuality, then seeing them just going on about their lives and maybe see hints of sexuality is enough for me to be fine with fixed sexuality.

          Lots of games don’t have any exploration of gender but still let you choose. Like when was the last time Pokémon games got real deep about lesbian or gay love? Yet you still choose your gender. Would you want it to be all male or female PCs since gender is not explored?

          • WithoutFurtherBelay@hexbear.net
            link
            fedilink
            English
            arrow-up
            2
            ·
            9 months ago

            Well, uh, it’s funny you bring up gender, because I would legitimately say that games like Pokémon should probably yeet player gender choices entirely, because they do literally nothing except restrain you