Hey Rat Punchers, Happy New Year!

As always, I like to write a blog post at the start of the year to recap, summarize my current plans for Shattered, and share what my main priorities are for the coming year. This post starts with a year in review, and then lists the major changes and additions that I have planned for Shattered Pixel Dungeon in 2026 and beyond!

Read The Full Post Here

  • 00-Evan@lemmy.worldOPM
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    1 month ago

    That’s a pretty extreme position. I do agree that Alek’s style has gotten a bit softer over time (Warrior is the clearest example of this), and that’s fairly subjective. But there are other details such as overall lighting, Warrior proportions (think about how skinny he would need to be to fit into his armor), and facial details (Huntress in particular) that I would say are objective improvements.

    • Mr. Semi@lemmy.world
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      1 month ago

      It’s Pixel Dungeon, not Incrementally Edging Toward Realism Dungeon.

      It’s the same feeling of complete wtf I get when I see companies like Blizzard update their games with “improved” graphics that completely miss the soul and aesthetic of the original.

      It’s your game in the end, just sharing my impression.

      Also, the fact that the warrior was not a standard fantasy beefcake stereotype was something I particularly liked.