Early game spoilers ahead so please proceed on your own terms!
I recently finished Undertale by playing through the neutral route and later the pacifist route. The entire experience was awe-inducing to say the least and I finally understood why the game became so popular.
The moment that made me shed my tears was during the fight with Toriel. As I had taken up the pacifist route back then, I kept sparing her for all my turns and attempted to dodge her attacks. Eventually I was overwhelmed by her fireballs and brought down to 2 HP before I could get to skip the battle portion of the encounter.
When I proceeded to spare her as before and witnessed her taking her eyes off me and disarming her menacing expression, I started to experience a weird emotion. I braced my heart, barely hanging on to life, for another brutal round of attacks, only to watch all the fire projectiles begin to evade me, which only amplified this unknown emotion further.
That’s when I realised what I was experiencing: sympathy for the protagonist and Toriel’s unbounded and unspoken compassion towards each other. By “sparing” her for yet another round, the protagonist was declaring that they didn’t wish to fight her, despite being brought to the verge of death by her attacks and knowing that they may not survive the next one. Meanwhile Toriel, possessing the ability to decimate the human along with sufficient motive to do so, ultimately couldn’t find it in her heart as a mother to end their life as she went on to quietly express sorrow and guilt in her face afterwards while continuing to “fight”. This scene of self-sacrifice and remorse was complimented by Toriel’s fight theme song, resembling the tone of the tragedy of fighting a battle neither one of whom wanted to fight, ending up in a stalemate.

I don’t know if there was something inherently unique about this moment, for some reason I immediately started shedding tears uncontrollably. It was as if this level of compassion and sympathy was untold of that overflowed my brain, ultimately making me feel sadness and happiness simultaneously. I ended up like this whenever I saw the screenshot of the fight or watched the recording of someone else’s afterwards and eventually this moment became special to me. Even as I was writing this post, I happened to cry 3-4 times.
I don’t know if someone else has had this experience before, either in this game or some other media, but if anyone does, I would really love to hear about it. Either way I feel like dumping this up here as an appreciation for the game dev for the wonderous journey the game made me go through.


Outer Wilds for me.
Outer Wilds is a brilliant game that you can only really play properly once in your life, as by the end you’ll have solved all the puzzles and learned all the mysteries, so I’m going to put the rest in a spoiler tag. I encourage anyone who hasn’t played it yet to do so before reading further so as not to cheapen the experience.
spoiler
People are very correctly moved by the game’s ending sequence and the message about coming to terms with things outside our control, especially the end of things (life, the universe, everything). But as beautiful and sad as it is, to me it felt more awe inspiring and reflective than outright tear-jerking.
That part for me came a bit later when I’d had some time to sit with my own feelings and could sort of re-examine the story in the context of the characters. And holy moly, it’s so tragic. You have the Nomai, bright, scientific, endless optimists who reforged their society after a horrible accident left then marooned in the star system. And just as they were beginning to get their feet back under them, they were entirely (and, in all likelihood, horribly painfully) wiped out by the Interloper, a completely external celestial body. There is literally nothing they could have done to save themselves. It’s so terribly unfair, and yet, what do you rail against? The universe? Physics? There was no malice in their fate, just bad luck.
That’s to say nothing of the smaller scale tragedies you can infer from their bones. The children playing their game in the cave. The crew of escape pod three who committed no errors but were still doomed, with nothing left to do but embrace each other. The Nomad implied to be working inside the Ash Twin project at the time the ghost matter flooded the solar system, who must have heard the sudden silence from his friends and then warped out to investigate, only to die within a few steps.
Then look at the Hearthians, those plucky, reckless, endlessly inventive and courageous people with the misfortune to be born at the end of the universe. (see the common theme?) They work so hard to explore and understand (Chert and Hornfels) and to conquer their fears (Riebeck and arguably the player character), but through no fault of their own, that day, the inaugural flight of their newest traveller, was their last. And, even though it is only in the weird metaphysical space of the Eye, we see them somehow make peace with it (try talking to “real” Chert during the last few minutes of the loop).
But you know what isn’t an ambiguous metaphysical mind space? The very last scene. As you witness the birth of a new universe, when everyone else is long gone, you at least get this last moment to witness that it is not the end. And your helmet’s visor cracks. Whatever else happened in the Eye, this at least is real and physical, and the Hatchling gets to witness the continuation for just a moment before being consumed by it.
DLC spoilers next
You can even make an argument for the inhabitants of the Stranger. Though they serve as your foes by the time you meet them, all around are clues they, in other, happier circumstances, you might have been great friends. They loved music, art, their home, and each other. The only reason they are monstrous is because they let themselves become consumed by fear until it had twisted them beyond all recognition. It’s the same fear you have to push through in order to learn the truth, and when you do, you get a glimpse of who they might have been. Which is why I think the DLC is brilliantly designed, even though not everyone was a fan of the stealth segments.
Each story is tragic in its own way, but also told in such an immensely moving and compelling manner. When I finally had the space to really put it all together, well, it did me in.
I’ve watched several friends and family play through it and even now I still choke up a bit at that final scene, your visor cracking, your suit’s HUD finally winking out, with the grand crescendo of Let There Be Light from the soundtrack swelling, and the new Big Bang expanding on blinding radiance in front of you, the proof that the journey will continue, and is no less meaningful even though your part in it is over.
As someone who also has played Outer Wilds (up to first half of the DLC), even I was left saddened when I learned the fate of the Escape Pod 3 crew. Back then I was in rush to find their spaceship so I didn’t pay that much attention to their scene, but looking back at it now hurts me way more. At least I feel good about the Nomai in the solar system having accomplished something to get themselves as well as future civilisations closer to the secret behind the Eye of the Universe that they’d take pride in before meeting their eventual demise. In fact I believe they would’ve accounted for the possibility of their species getting wiped out before the completion of their goal one way or another. That or they just do universally good documentation.
Oh shit. I never realised it even though I remember the corpse near the warp station. I guess this answers my lingering doubt about what happened to the Nomai supposedly inside the impenetrable core of the Ash Twin Project during the Interloper incident.
Personally I didn’t get the ending. I was constantly switching between the two hypotheses about the meaning of the ending ie.
Both hypotheses were dissatisfactory, so I just formed my own headcanon that the story ended on the protagonist’s arrival at the Eye. Still, the part with the instruments of all the explorers combining into an orchestral harmony was mesmerising, especially with the piano tune from the Quasi-Nomai.