I’m on this level with Bethesda games too. Who else is out here trying to make a game where every single broom is interactable? There’s a magic to that kind of simulationist game design which is the reason why people still mod and play the crap out of Skyrim and FO4, even though I also agree that Bethesda have gotten worse at doing it every single time.
The alternatives, games like The Outer Worlds and Avowed, flop for me because instead of leaning into what’s unique about the game style they spend all of their effort trying to fix the things that are “broken” with it, which just results in a kind of mid open world experience.
I’m on this level with Bethesda games too. Who else is out here trying to make a game where every single broom is interactable? There’s a magic to that kind of simulationist game design which is the reason why people still mod and play the crap out of Skyrim and FO4, even though I also agree that Bethesda have gotten worse at doing it every single time.
The alternatives, games like The Outer Worlds and Avowed, flop for me because instead of leaning into what’s unique about the game style they spend all of their effort trying to fix the things that are “broken” with it, which just results in a kind of mid open world experience.
outer worlds would be way better if it was more ideological than tim cain is in real life