Ehh, I generally don’t like the idea of making AI do something in a piece of art unless the thing it’s doing is so utterly inconsequential to that thing’s artistic merit that it isn’t worth a real person’s time. Like, I wouldn’t be mad if it got used to make 500 sand textures for the new Ubisoft game, for example, because no human being should be made to do that much work for such a minute impact. Even then, of course, there’s still the issue that all the current models are founded on theft and are being used explicitly as a tool to extort the very same people they victimize, so this fun hypothetical question of “how much of our art should we let the computer do” is sadly tainted by the fact that it isn’t actually “just the computer” doing it and, in fact, it is really the mimicked expertise of hundreds of thousands if not millions of hours of artistic creation being ground into grey paste and sold back to us for the benefit of big tech.
Ehh, I generally don’t like the idea of making AI do something in a piece of art unless the thing it’s doing is so utterly inconsequential to that thing’s artistic merit that it isn’t worth a real person’s time. Like, I wouldn’t be mad if it got used to make 500 sand textures for the new Ubisoft game, for example, because no human being should be made to do that much work for such a minute impact. Even then, of course, there’s still the issue that all the current models are founded on theft and are being used explicitly as a tool to extort the very same people they victimize, so this fun hypothetical question of “how much of our art should we let the computer do” is sadly tainted by the fact that it isn’t actually “just the computer” doing it and, in fact, it is really the mimicked expertise of hundreds of thousands if not millions of hours of artistic creation being ground into grey paste and sold back to us for the benefit of big tech.