Fallout 3’s world doesn’t feel like Fallout but the tone of the writing comes close.
Fallout 4’s tone and writing doesn’t feel like Fallout, but the world does.
New Vegas is the only 3D Fallout game that feels like Fallout in both the world and the writing.
I can almost guarantee that unless Josh Sawyer and the other original talent that made 1, 2, and tactics that also worked on New Vegas are working on it, it will never feel like a true Fallout game.
I would love for Obsidian to get another crack at Fallout, but I don’t think they are the only ones capable of making a good fallout game (though they would undoubtly be the best).
It just takes passion for the property, and a vested interest in the world. Something Bethesda is clearly lacking. Bethesda seems to be in the phase of “throw darts at a bunch of sticky notes on the wall” of trying to figure out how to make a game, and it just leads to a disjointed experience.
For me it’s the fundamental difference in design philosophy. Bethesda does power fantasies, which works great for TES, but not for Fallout. You should be barely scraping by, not making the wasteland your bitch.
Obsidian is off doing things and making games better than Fallout, they’d only come back because their studio isn’t extremely profitable and needs the cash.
Really though, please just go buy their games and play them. Outer Worlds got slated as pretty average but I’m still really excited to play that and Outer Worlds 2.
I liked Outer Worlds, but while I do see some “NV magic” there, it feels like both Bethesda AND Obsidian are no longer the same companies that they once were. Obsidian are still quietly putting out some solid games…but not to the same quality of two generations prior.
The only bad thing about it is idiot gamers heard the basic premise, and that Obsidian was making it, and immediately stroked their hype boners up over “OMG NEW VEGAS IN SPACE!” when it was nothing of the sort.
Fallout 3’s world doesn’t feel like Fallout but the tone of the writing comes close.
Fallout 4’s tone and writing doesn’t feel like Fallout, but the world does.
New Vegas is the only 3D Fallout game that feels like Fallout in both the world and the writing.
I can almost guarantee that unless Josh Sawyer and the other original talent that made 1, 2, and tactics that also worked on New Vegas are working on it, it will never feel like a true Fallout game.
I would love for Obsidian to get another crack at Fallout, but I don’t think they are the only ones capable of making a good fallout game (though they would undoubtly be the best).
It just takes passion for the property, and a vested interest in the world. Something Bethesda is clearly lacking. Bethesda seems to be in the phase of “throw darts at a bunch of sticky notes on the wall” of trying to figure out how to make a game, and it just leads to a disjointed experience.
For me it’s the fundamental difference in design philosophy. Bethesda does power fantasies, which works great for TES, but not for Fallout. You should be barely scraping by, not making the wasteland your bitch.
Obsidian is off doing things and making games better than Fallout, they’d only come back because their studio isn’t extremely profitable and needs the cash.
Really though, please just go buy their games and play them. Outer Worlds got slated as pretty average but I’m still really excited to play that and Outer Worlds 2.
I liked Outer Worlds, but while I do see some “NV magic” there, it feels like both Bethesda AND Obsidian are no longer the same companies that they once were. Obsidian are still quietly putting out some solid games…but not to the same quality of two generations prior.
Outer Worlds is a great, fun game.
The only bad thing about it is idiot gamers heard the basic premise, and that Obsidian was making it, and immediately stroked their hype boners up over “OMG NEW VEGAS IN SPACE!” when it was nothing of the sort.