My previous main instance got a pretty bad case of ded. 🥲
I mean, slap a proper desktop system and plug some bluetooth devices like a controller or a keyboard and mouse, and you got a makeshift laptop / notebook / whatever-the-current-name-is.
Finesse doesn’t mean bowing down to everyone. And indeed, expecting people to put their egos aside, at least quickly, is unrealistic, and even if the person takes in the points later on, chances of admitting are also low. But for example, if the person is clearly aggressive by his/her discourse, specially when including swear words, people tend to close down to whatever the first person is trying to say, or even respond proportionally aggressively.
There’s a saying in my mother tongue that goes like “say what you want, hear what you don’t”. Even in situations where you need to have a more coarse tone, having some level of finesse to the words sent would help not just in not getting sanctioned, but also on getting past people’s defenses more easily.
“Auster is the king of Mars!”
Source: myself
Was planning to play Leisure Suit Larry 4 instead. 😬
Whether it’s a rage-click community, a community made for an agenda, or both, I don’t know, but in either cases, I wouldn’t see as surprising for the mods in such a community to be very trigger-happy. Best you can do, I think, is to block communities and individuals with such a profile, and to recommend others to not engaging (remember to explain why if you do it, btw).
At least Sega and Sony mostly dropped their fearmongering/correlation fallacies ship after the Bleem situation, but companies like Nintendo and Irdeto insist on being setbacks to the market. And with devices more and more closing down on what the user can do, despite being glorified computers, a friend of mine would even say that “console modding is an act of self-defense”. Furthermore, if piracy is as rampant as such companies insist on saying, I wonder how much wouldn’t be a “problem of service”, as GabeN once said, and/or if perhaps they’re using correlation to justify limiting what people can do.
I’d have 4 main solutions I can think of, and that can be used together if needed:
About “aujourd’hui” specifically, from what I could find and compare a while back, it’s the equivalent of Portuguese “o dia de hoje” and Japanese “本日”, which would be a more formal way of saying “today”.
Alternatively, it could be a way to kill what people look up to by fatigue through fatigue and disappointment through less than ideal re-imaginings.
Mint seems decent all around. No cutting edges nor it’s specialized in any areas, but it’s a jack of all trades, and rather stable.
Short version I wrote for another news piece but that, to my understanding, should apply for this too:
The text is obtuse and the article’s title and cover are pretty clickbaity, so here’s a tl;dr:
In the US, according to the article, it’s possible to lend multiple forms of digital medias and software as you’d do with physical medias. But when requested to extend this understanding to games too, the US Copyright Office denied the change.
Finished it! Found it to be much better than the first game indeed. _
I’m playing the PC version of SMCP, and the only difference I can notice, maybe due to the better hardware, is that the game seems to be a bit faster on PC than on PS2. And have yet to test any of the other collections Sega made for/with the Sonic games.
Dunno how much you played of the franchise, but if you got stuck early on (e.g. the dreaded Marble Zone in the punishing first game), maybe you could abuse save states? The franchise got several emulated releases, and I imagine it’s not uncommon for them to allow such a function natively. And at least to me, Sonic 2 plays much better and I remember kid me finding Sonic 3 even sharper.
Maybe rule 3 could be expanded to forbid low effort posts, or something in those lines?
The text is obtuse and the article’s title and cover are pretty clickbaity, so here’s a tl;dr:
In the US, according to the article, it’s possible to lend multiple forms of digital medias and software as you’d do with physical medias. But when requested to extend this understanding to games too, the US Copyright Office denied the change.
The team seems rather inconsistent, or perhaps erratic, from my experience some years back. Not glaring issues, but small things that keep building up. In the RetroAchievements case, I can’t help but wonder if they either want to have a walled garden, or if, looking at precedents from other companies, such as Microsoft’s “EEE” strategy (“Embrace, Expand, Extinguish”), if they aren’t trying to kill competition. And for the second point, it reminds me that the owner would throw hissing fits, at least up to some years ago, when projects he’d fork into Retroarch would change licenses, which, along with being an all emulators in one place project, making people draw in in detriment of stand-alone projects, makes me I fear it might be a precedent.
Ooooh, interesting! Thought it could’ve been one of DOS era’s pre-rendered games.
The more concerning part is the bootloader that keeps being made more and more cumbersome to unlock. Not as easy to install one’s system of choice when you need to beg the device maker to allow access to the part of the system required for that. =/