NoYouLogOff [he/him, they/them]

The problem with user bios is they reveal how vapid and uncreative I am.

  • 1 Post
  • 92 Comments
Joined 4 years ago
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Cake day: September 19th, 2020

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  • I had a lot of fun with the tools it gives you such as the beforementioned Skill Swapping. I did not play World, so I can’t say what is evolution and what isn’t, but the endgame monster (the big big big boss, not the final monster in the string of post-game releases) was a fun little spectacle. They don’t do Rampages at all, which while I found them charming I thought them unnecessary and others disliked them. They drop the Japanese aesthetic, which is a little unfortunate, but the hub is good and continuous. The new maps are cool, lots of exploration potential.


  • Sheathing is your friend, you can sheathe after Sakura slashes and all kinds of stuff. You have counters, both while attacking and while sheathing. These counters build gauge if they land, so they’re handy to learn. I hardly ever use the silkbind techniques other than Sakura Slash and later the kick that gives you Helm Splitter. The DLC is pretty far for you, but when you unlock skill swapping Longsword gets insane.

    As far as general game flow, I started by focusing on exploration, getting to know the maps and routes to get spiribirds, fulfill optionals, and learn good movement skills. The maps have a certain flow to them that is fun to figure out. The buffs make the fight easier, and you won’t run out of armor orbs if you keep those optionals going. Holding down the interact button summons your dog as a mount, which is very fast and combining the dog jump and leaping off its back, you can really get around without even needing bugs as much. Yes, you can drift the dog.


  • Probably true, don’t get far in a lot of them. That’s still an interesting example, because it doesn’t bother me in DE (but I still have trouble getting far into it, I’m 99% sure it’s because it has time management elements). I also couldn’t think of the right words in my last comment, it was specifically character models. It could just be I find the character models incongruent in Wrath but not in Disco, or maybe something more broad? Less interesting characters (which is admittedly a high bar)? A lack of curiosity in anything going on in the Wrath setting?








  • Cosmic Encounter is like the only board game my friends play that I am actively excited to play. It’s not glacially slow, the basic game is simple enough but some of the factions have a wacky power that determines how they play. Once you get a game or two in, you can start introducing some more mechanics that that make things spicier. Multiple players winning is possible, and so are betrayals and war crimes, it’s really fun.