Ross Winn
Old school RPG guy, 59, in Florida US. Traveller, Hero, Cyberpunk, Action! System, and about a hundred others.
- 22 Posts
- 53 Comments
Ross Winnto
TTRPG.network Instance Meta Discussion•What is up with the frequent little outages with ttrpg.network?English
1·20 days agoyou might have hit a server that was having an issue.
Ross Winnto
TTRPG.network Instance Meta Discussion•What is up with the frequent little outages with ttrpg.network?English
11·20 days agoThe way these servers are federated may be the issue. As federation becomes more prevalent this may become more robust.
I do think it’s very premature to start judging this before we have seen literally anything. It is possible there could be some mechanisms that are very supportive of the genre and play style that we haven’t thought about yet. I refuse to judge the system or the content until it’s actually released.
I do think it’s very premature to start judging this before we have seen literally anything. It is possible there could be some mechanisms that are very supportive of the genre and play style that we haven’t thought about yet. I refuse to judge the system or the content until it’s actually released.
Fair, thanx for your response.
That’s fair. Just curious, do you also disregard publisher forums as well?
I absolutely do, and moderate the Traveller group here as well. I like having multiple sources of news and engagement.
Digg is its own thing. I don’t know if they plan on RSS support, but I can ask.
Worked on, or owned?
Of course that’s possible, but it could be that the smaller development team had a more unified approach.
RPGs, much like SF, have always been a mechanism to explore social issues in philosophy, governance, and thought. In Human society I don’t personally believe that “politics” can be avoided in any group anywhere. —of course that’s just one man’s opinion.
This is a fantastic bundle for $16 and I purchased it immediately.
The iPad has a variety of sizes up to 13”.
My amazing iPad does this well. You can get a 10th generation starting about US$250. ALSO, look out for November deals.
Scatter ideas… players are unlikely to move in any specific order or direction because that’s what’s expected. Most experienced players are terrified to do what the GM wants because they believe they’ll all die. Players and GMs are commonly perceived as adversaries, but they should be collaborators. So the GM can scatter ideas and little bits of business al over the place and then the group can choose. Members of the group can ask for elements and the GM can choose. Create the series together, allow the players to affect change in the setting, and never let an NPC do what a player does. Thanks for coming to my TED Talk.
Hollow World wasn’t strange from either perspective. There have always been fantasies involving the hidden civilizations under the earth. There was also among designers a fetish for the pulpy adventure stories. See also, Doc Savage, the Nile Empire for TORG, Justice Inc and Lands of Mystery, various Buck Roger’s iterations, Thrilling Places, Hollow Earth Expeditions, Spirit of the Century, as well as a few dozen others. Hell, even Traveller is based on the pulpy SF like Dumarest and Lensman.
Ross Winnto
RPGMemes •A real excerpt from Mike Pondsmith's Wikipedia page [Mekton]English
7·5 months agoBack in the 80s we were just guessing most of the time. At least until Akira was released in the United States in 1988 and only then white people started realizing there was a market.
Notes, and links, etc: UpNote Fantastic app, Windows, Linux, macOS, iOS, Android; Markdown support.
Mongoose was an OGL approach, hence the SRD. However with all the fuckery regarding OGL they switched to a different approach and now have two affiliate programs that allow anyone to publish their own supporting content.









Although I think there are some huge landmines in the road to this product, I also think it could bring a lot of people into the Traveller universe, and that could be very positive. Actually I believe that’s the main reason they’re doing it.