To me right now is the first Red Dead Redemption. Finally I’m able to play it, I’ve wait for over a decade. No spoilers, zero youtube gameplay videos, zero questions about the game to my friends. It gotta be me, and the game, it happened, and I think it sucks.

Maybe you thinking in “well, you shouldn’t play the second first”. I did not. My first Red Dead game was Red Dead Revolver, I was able to play it a few years ago when I could buy a PS2, but I couldn’t get a PS3 nor a Xbox 360 to play RDR1. It grinded my gears because we got the prequel in PC. When RDR1 came to PC it was so freaking expensive, yet today, I think it is expensive. I was able to buy the game some weeks ago while there was a Steam Sale, and well, I regreat it now.

I don’t like its exploration, its missions, its characters, its world, its secondary missions. its wanted system, and nothing but less important: has a lot of bugs.

That’s my experience in a few words.

What’s the game that you wanted to play but it was a total mess?

  • Tattorack@lemmy.world
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    19 hours ago

    An old one: SPORE.

    Cool creature editor. Lacked all the depth that was promised in the presentations. Instead of being a cohesive game through the ages, it’s like 5 bare-bones shallow games glued together.

    • how_we_burned@lemmy.zip
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      12 hours ago

      The only good part of spore is the first part of the game, going from single cell to multi cellular.

      I found the rest of the game convoluted, and this despite playing it to the end. And replaying it many times over

      That said my brain can’t believe it only came out in 2008. I could have sworn it was a 90s game.

    • Kacarott@aussie.zone
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      18 hours ago

      I loved spore as a kid, but I do agree that when I tried it again and an adult I was disappointed by the shallowness that I just hadn’t noticed as a kid

    • aaronhooper@retrolemmy.com
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      19 hours ago

      surprised you feel that way, I was 13 and played it 3 years after it came out with no expectations and really enjoyed it. I wasn’t part of the hype around it before release so I assumed a lot of other people in my position would feel the same way. I think the different “minigames” led me on a path to discover games later on like civilization, cities skylines, no man’s sky, etc

      • Tattorack@lemmy.world
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        19 hours ago

        Yeah… See… I already played games like Sim City 2000, Age of Empires 2 and 3, Homeworld 1 and 2, Dungeon Siege, and space sims like Vega Strike and Freelancer.

        So I understood what deep systems looked like, and also detailed character stat development. What they promised was something that sounded like a system heavy game, and my expectation (even as a young teenager back then) was that evolution was a creative spin on RPG stat development.

        What we instead got was the most barebones element from each of the games I mentioned. There basically weren’t any systems, and the few that existed were entirely self-contained and could easily be completely ignored without any major loss.

        • HexagonSun@lemmy.zip
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          15 hours ago

          Agreed.

          Spore was horrendously disappointing after what I’d read about it.

          I bought into the hype and pre-ordered it, and then regretted it.

          I’d been given the impression by previews you’d get to play it as a singular session or experience, which I guess they never could have pulled off, but finding it to be segmented as it was was disappointing.

          And then the way it portrayed “evolution” seemed deeply flawed to me. Choices you made had almost no consequences - rather than gradually going down different paths and committing to things playing out in different ways, you could just completely change your mind or go back on things, your choices didn’t really matter.