Disclaimer: this is purposefully obtuse.

Other effects in the game which explicitly state they kill you:

Shadows, succubi, massive damage, death saving throws, beholder death ray (notably not even their disintegration ray kills you), power word kill, vampires, mind flayers, night hags, drow inquisitors.

Clearly, if they intended for disintegration to kill you, they’d have said so. Since specific overrides general, and there is no general rule that disintegrated creatures are dead, I rest my case. QED.

  • timgrant
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    1 hour ago

    You’re not dead when you’re petrified, either, which can lead to some pretty interesting exploits, rules-as-written.

    Petrified creatures count as creatures, not objects, so rules-as-written you can determine if a statue is a petrified creature by trying to target it with a spell that requires a creature for a target.

    With the cantrip Poison Spray, you can check for petrified creatures without using spell slots or risking damaging the creature, since it would be immune to poison while petrified.

  • _NoName_@lemmy.ml
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    2 hours ago

    Probably should go join the Thousand Suns. They might set you up with some nice power armor.

  • Egg_Egg@lemm.ee
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    5 hours ago

    The rules also don’t state that being incapacitated impairs movement in any way, dropping to 0hp is stated to incapacitate you. So you can just move away at 0hp.

    Obviously we have DMs who aren’t robots and will play to the spirit of the game, not the word of the rules.

    • iAmTheTot@sh.itjust.worksOP
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      40 minutes ago

      No, dropping to 0 hit points makes you unconscious, not incapacitated. That’s an important distinction. It’s the unconscious part that impairs your movement.

    • cjoll4@lemmy.world
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      3 hours ago

      The rules state that you either die or fall unconscious when you have 0 hit points. The definition of “unconscious” in Appendix A specifies that you are incapacitated AND can’t move or speak AND are unaware of your surroundings.

      EDIT: Maybe I shouldn’t assume you’re talking about 5e. I have no idea about 5.5e or any other edition

      • Egg_Egg@lemm.ee
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        3 hours ago

        Yes but in D&D you only quote the rules that support whatever bullshit you’re trying to pull.

    • Comment105@lemm.ee
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      6 hours ago

      That’s not even in the scene.

      https://www.youtube.com/watch?v=GX-m7UsCp3I

      Here’s what Walter actually says:

      How are you doing?

      …mumbling…

      How are you doing?

      You did the only thing that you could, I hope you understand that.

      Any thoughts on what our next move might be?

      Our next move. Our next move. Given the fact that at the first opportunity, Gus will kill us.

      No, no, we bought ourselves some time, yes, but… The question is how much. He will be looking for another chemist.

      Are you sure you’re…

      What do you mean?

      What page is that?

  • Archpawn@lemmy.world
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    9 hours ago

    Why would it matter if it says you die? It’s not like there’s a rule that dead characters can’t take actions. Or that they transform into objects. Or get sent to another plane of existence depending on who they worship and their alignment while leaving an object behind.

    • iAmTheTot@sh.itjust.worksOP
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      9 hours ago

      Spells do what they say they do, and disintegrate doesn’t change you into an object. Compare to True Polymorph, a higher level spell, which can creatures into objects.

    • Avatar_of_Self@lemmy.world
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      11 hours ago

      I’ve never played DND so I don’t know if this is something you could pull off or anything but I’d probably be like

      “I snort the fine pile of dust” and then, I don’t know, there’s some latent personality or intention there, so now we have to alternate playing my character between turns/minutes or something. It’d probably make for some great RP moments, especially if each personality couldn’t remember very well what the other was doing previously. Maybe the class and abilities change with each person, which makes arming up appropriately interesting or a pain depending on how we handle it I suppose.

  • goferking0@lemmy.sdf.org
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    16 hours ago

    Get the feeling it would be difficult to have a dust based strength character though. Hard to hold weapons/make attacks with them as dust.

    Maybe wizard?

    • Ziglin@lemmy.world
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      5 hours ago

      Still needs an arcane focus and the spell components could be problematic. Monk maybe? (A dextrous pile of dust gently (yet masterfully!) being blown at enemies)

    • pyrflie@lemm.ee
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      12 hours ago

      “As you cross the street you take 1d4 of wind damage. Please make death saves.”

    • Archpawn@lemmy.world
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      10 hours ago

      Two-handed weapons require two hands, and one-handed weapons require a free hand to load. But you could use a one-handed weapon that you don’t have to load. Or rather, you don’t even need to do that, since no weapons are listed as being one-handed.